Full single player system

Developer discussion of experimental fixes, changes, and improvements.

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Postby Mizu Kitsune » Tue Jul 28, 2009 11:50 pm

i have a compiled svn, but no svn data for the models, etc, is availiable and hand making models with leg, torso, andhead seperate with the animations descriped is hard and long.
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Postby MC SE7EN » Tue Jul 28, 2009 11:52 pm

Mizu Kitsune wrote:i have a compiled svn, but no svn data for the models, etc, is availiable and hand making models with leg, torso, andhead seperate with the animations descriped is hard and long.


wow...id love to get my hands on it and see what its like..
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Postby Mizu Kitsune » Tue Jul 28, 2009 11:56 pm

nexuiz's stuff makes it crash so we cant use the regular stuff with it to see. we just have to wait for data to be put into svn.
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Postby Flying Steel » Wed Jul 29, 2009 12:14 am

Mizu Kitsune wrote:i have a compiled svn, but no svn data for the models, etc, is availiable and hand making models with leg, torso, andhead seperate with the animations descriped is hard and long.


Wait, why is Zymotic using MD3 models for characters while Nexuiz uses SMD models for characters?
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Postby Lee_Stricklin » Wed Jul 29, 2009 7:33 am

Flying Steel wrote:
Mizu Kitsune wrote:i have a compiled svn, but no svn data for the models, etc, is availiable and hand making models with leg, torso, andhead seperate with the animations descriped is hard and long.


Wait, why is Zymotic using MD3 models for characters while Nexuiz uses SMD models for characters?


Why are you asking this question? It's Zymotic NOT Nexuiz. Zymotic is newer so I guess it uses slightly more advanced stuff that couldn't be put into Nexuiz.
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Postby Flying Steel » Wed Jul 29, 2009 1:10 pm

Lee_Stricklin wrote:
Flying Steel wrote:
Mizu Kitsune wrote:i have a compiled svn, but no svn data for the models, etc, is availiable and hand making models with leg, torso, andhead seperate with the animations descriped is hard and long.


Wait, why is Zymotic using MD3 models for characters while Nexuiz uses SMD models for characters?


Why are you asking this question?


Because I'm curious to know the answer maybe?

It's Zymotic NOT Nexuiz.


A true, if irrelevant, point.

Zymotic is newer so I guess it uses slightly more advanced stuff that couldn't be put into Nexuiz.


They use the same engine (darkplaces) and neither one of those formats is more advanced than the other, each is more advanced in some ways and less in others versus the other.

Hmm, now that I think about it, it is probably do to that server code issue div mentioned in another thread. Because Zymotic didn't have planned multiplayer I don't think, it had no issue with MD3.
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Postby Mizu Kitsune » Wed Jul 29, 2009 6:58 pm

zymotic use md3, dpm, and zym just like nexuiz, but more complex; ie 3 seperate zyms/dpms/md3 for the segments, and more animations with more complex animations.
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Postby Flying Steel » Wed Jul 29, 2009 7:58 pm

Mizu Kitsune wrote:zymotic use md3, dpm, and zym just like nexuiz, but more complex; ie 3 seperate zyms/dpms/md3 for the segments, and more animations with more complex animations.


Unfortunately going by the zymotic video, it doesn't look like it has either animation blending or any camera-bone relationship that would allow the player model to aim up or down as the player view looks up or down, like in tremulous or any modern game.

So at least without those engine features, the 3 part mesh doesn't seem to make a huge graphical difference, imo.
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Postby tZork » Wed Aug 05, 2009 4:38 am

/me pokes hes head in and likes the topic. I always enjoyed a game with a good SP mode, in addition to on-line play. I may be able to help a bit making this happen. /me returns to vacation mode.
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Postby Mizu Kitsune » Wed Aug 05, 2009 3:41 pm

ok. everyone wants their sp concept to be used, so following the 2.5.2 release we should have a contest. it will last until the 2.5.3 release. submissions require a storyline, 2 campaign map minimum and at least 1 extra content, THAT ISNT IN SVN, IT HAS TO BE THEIR OWN, as well as the submitters source code for the mod, svn code may be used as long as they do the above. the winner will have their storyline as nexuiz's storyline and be put in the credits.
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