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Mizu Kitsune wrote:i have a compiled svn, but no svn data for the models, etc, is availiable and hand making models with leg, torso, andhead seperate with the animations descriped is hard and long.
Mizu Kitsune wrote:i have a compiled svn, but no svn data for the models, etc, is availiable and hand making models with leg, torso, andhead seperate with the animations descriped is hard and long.
Flying Steel wrote:Mizu Kitsune wrote:i have a compiled svn, but no svn data for the models, etc, is availiable and hand making models with leg, torso, andhead seperate with the animations descriped is hard and long.
Wait, why is Zymotic using MD3 models for characters while Nexuiz uses SMD models for characters?
Lee_Stricklin wrote:Flying Steel wrote:Mizu Kitsune wrote:i have a compiled svn, but no svn data for the models, etc, is availiable and hand making models with leg, torso, andhead seperate with the animations descriped is hard and long.
Wait, why is Zymotic using MD3 models for characters while Nexuiz uses SMD models for characters?
Why are you asking this question?
It's Zymotic NOT Nexuiz.
Zymotic is newer so I guess it uses slightly more advanced stuff that couldn't be put into Nexuiz.
Mizu Kitsune wrote:zymotic use md3, dpm, and zym just like nexuiz, but more complex; ie 3 seperate zyms/dpms/md3 for the segments, and more animations with more complex animations.
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