Another song for Nexuiz [& Two More]

Developer discussion of experimental fixes, changes, and improvements.

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Postby paperclips » Thu Oct 08, 2009 9:06 pm

Nice work man! I like this bright, kind, happy, soft energetic, forward drive - feeling you have going there.
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Postby Yoda almighty » Thu Oct 08, 2009 9:09 pm

is there anyway to add these to the list of songs nexuiz selects randomly to play at the start of a game? would just adding it to the music folder work?
Why has a developer ever needed any reason other than "it looks bloody awesome?"

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Postby Lee_Stricklin » Fri Oct 09, 2009 4:18 am

Listening to the re-released Quiet and Traveler. I like what you did with Quiet and Traveler just sounds kick ass. Just like most of your work these are two really awesome tracks 5 out of 5 I really love how it sounds like early CD gaming (think old school WipeOut and other old electronic gaming music) stuff.
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Postby Samual » Fri Oct 09, 2009 5:28 am

Cool, moar moar.
Do it yourself, or stop complaining.
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Postby blkrbt » Fri Oct 09, 2009 9:41 am

Lee_Stricklin wrote:...I really love how it sounds like early CD gaming (think old school WipeOut and other old electronic gaming music) stuff.


Glad you heard the wipeout inspiration in there. I always liked the wipeout soundtracks, there was something so futuristic about the music they used, which really made me think "If it was 2097, this is the music I'd be listening to".
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Postby Lee_Stricklin » Fri Oct 09, 2009 10:33 am

blkrbt wrote:
Lee_Stricklin wrote:...I really love how it sounds like early CD gaming (think old school WipeOut and other old electronic gaming music) stuff.


Glad you heard the wipeout inspiration in there. I always liked the wipeout soundtracks, there was something so futuristic about the music they used, which really made me think "If it was 2097, this is the music I'd be listening to".


Yeeeah Good old WipeOut and WipeOut XL (2097 in Europe), those were some of the earliest PS1 games I ever played, those games had a hell of a soundtrack and that was actually what made me want the games, which is kind of crazy because I played mostly action games at that time and absolutely sucked at racing games. I actually have the soundtrack they released for XL.
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Postby blkrbt » Fri Oct 09, 2009 12:25 pm

Lee_Stricklin wrote:
blkrbt wrote:
Lee_Stricklin wrote:...I really love how it sounds like early CD gaming (think old school WipeOut and other old electronic gaming music) stuff.


Glad you heard the wipeout inspiration in there. I always liked the wipeout soundtracks, there was something so futuristic about the music they used, which really made me think "If it was 2097, this is the music I'd be listening to".


Yeeeah Good old WipeOut and WipeOut XL (2097 in Europe), those were some of the earliest PS1 games I ever played, those games had a hell of a soundtrack and that was actually what made me want the games, which is kind of crazy because I played mostly action games at that time and absolutely sucked at racing games. I actually have the soundtrack they released for XL.


I'm really off my own topic here, bah-- I ripped the soundtrack from the 2097 CD to Mp3, did they release it seperatly? Wipeout Pulse and Pure on PSP have astounding soundtracks, but I think it's silly to buy the game's sound track once I've already bought the game.

Back on topic: Uploaded the source file for traveler (linked to on original post), again, I encourage remixes if anyone wants to make on (it's GPLed, so you don't need my encouragement, or my permission), and you'll need the oatmeal vst installed and setup in renoise. I use some Wave plugins on the master section, but they're just to even out the dynamics.
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Postby Flying Steel » Fri Oct 09, 2009 3:53 pm

This second track sounds perfect, excellent work.



blkrbt wrote:
Lee_Stricklin wrote:
blkrbt wrote:
Lee_Stricklin wrote:...I really love how it sounds like early CD gaming (think old school WipeOut and other old electronic gaming music) stuff.


Glad you heard the wipeout inspiration in there. I always liked the wipeout soundtracks, there was something so futuristic about the music they used, which really made me think "If it was 2097, this is the music I'd be listening to".

Yeeeah Good old WipeOut and WipeOut XL (2097 in Europe), those were some of the earliest PS1 games I ever played, those games had a hell of a soundtrack and that was actually what made me want the games, which is kind of crazy because I played mostly action games at that time and absolutely sucked at racing games. I actually have the soundtrack they released for XL.


Have you folks seen this:

http://www.youtube.com/user/tZork3k#p/u/4/c876vZ8vamA

It appears to be built into 2.5.2 but I'm not sure how to access it in game. It looks like it'll be an official mutator/map feature in a future release, maybe 2.5.5 or 2.6 I hope, along with the spiderbot.
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Postby Lee_Stricklin » Fri Oct 09, 2009 9:33 pm

Image
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Postby ai » Sat Oct 10, 2009 5:46 am

Good point Lee. Let's try to keep it together now shall we?

Hehe, about the sound tracks. They are both great tunes, they're very relaxing actually (the Traveler sound track a bit more so), quite the opposite of Nexuiz gameplay. This doesn't make it bad though, it can in fact bring out the intensity of it.

However, they are more of the generic type. Beside the main melody there's really nothing that makes them stand out that much, which in the end might end up forgotten. And if there's many of these then they'll just blend in together till you won't know the difference.
But if people like and want this style then I won't stop them. I always believe the music adds at least half of the experience to the game. I for one would want a memorable experience, even if it's just an intense deathmatch fragfest.
Which is why I believe music like Desert, Broken Light, Stairs and the other adds more to it.

But in the end I suppose it comes down to the individual taste.
Good tunes though!
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