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But FruitieX's is longer

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Sven wrote:are there other movetypes then 32 ? (mean the realistic ones)
divVerent wrote:http://www.youtube.com/watch?v=oJwcRyf5XZM
LordHavoc wrote:No constraints implemented yet.
MirceaKitsune wrote:1. As far as I know any feature in Nexuiz that works in Windows also works under Linux and the other way around. As for ODE itself it is cross-platform... I know another project that uses it and is commonly ran and developed under Linux.
MirceaKitsune wrote:And 2. They can be enabled from the Effects menu under Realtime World Lightning. They're only implemented in SVN currently, and don't work for r_shadows just dynamic lightning based shadows.
toneddu2000 wrote:Thx!I'll try it immediately! But, sorry for the noob question, I've to point to the ode path in the darkplaces make file?
make DP_MAKE_TARGET=linux DP_ODE_STATIC_LIBDIR=/usr/local/lib cl-nexuiz
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