Samual wrote:Removing the crylink is not happening, it's one of my favorite weapons in my balance. It's also the ONLY weapon that hasn't changed (Except for a new texture and new balance) since 1.0. (Literally, it's one of the longest lasting weapons).................................. We need a new model for it though. Anyway, FruitieX and I don't like this idea as it breaks both Nexrun and my mod. (Shotgun pistol looks too odd with us having powerful shotguns)
Not changed, what planet are you on?

Like I hear people here say make shotgun pickupable..Ok that would be cool but make it stronger with less re-fire, single and double-shot? Like Primary = one shot, secondary = 2 shots (as in uses both barrels), longer re-load time for secondary fire, quicker for primary fire.
1: Model has three barrels, not two... And three shots at once would be just one large shot, and that's lame. 2: Weapon spawns for shotguns don't exist, as people already HAVE IT when they spawn. Few maps have it, sure, but that's few maps... Basically, shotgun would never be used ever in that case. --- Besides, the idea of a shotgun pickup is even more ridiculous than spawning with one. (Except when you do large balance changes to fit it.)
By that logic no new map ents can ever be added. crappy logic.
One idea would be to combine laser and "mini-shotty" so that primary = laser secondary = single shot sg. and just let the current shotgun be a map pickup (which is already done, so no work there).