Is there any complete documentation for fteqcc?
Looks to me like the first thing to do with Nexuiz is to replace fteqcc .qc files with regular C/C++ code.
Or how do I use hashes in .qc files?
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Cinquero wrote:Is there any complete documentation for fteqcc?
Looks to me like the first thing to do with Nexuiz is to replace fteqcc .qc files with regular C/C++ code.
Or how do I use hashes in .qc files?
divVerent wrote:Cinquero wrote:Or how do I use hashes in .qc files?
You can't, but what do you want to use them for?
Cinquero wrote:divVerent wrote:Cinquero wrote:Or how do I use hashes in .qc files?
You can't, but what do you want to use them for?
Collecting player stats.
divVerent wrote:Only cvars and files do - and FRIK_FILE is only usable for flat files.
Cinquero wrote:divVerent wrote:Only cvars and files do - and FRIK_FILE is only usable for flat files.
FRIK_FILE? What's that? Could one use that to store the results of the last N games in a specific map?
Urmel... wrote:You both really like the "quote" button in an extreme way dont ya![]()
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