csqc stands for client side quake c (quake c is the language the gamecode is written in). Think of it as some sort of scripting the engine. Basically you could use the engine as it is and implement the bot ai without having to reengineer the network protocol or loading the maps (since the engine will do all that for you). You could even watch your bot
sounds realy good but is harder for to understand what i has to do :-S ... but i work on it *s* if anybody has an other idea please let me know them
thx a lot nox