Spectator mode

Developer discussion of experimental fixes, changes, and improvements.

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Postby nifrek » Mon Oct 15, 2007 4:01 pm

Sorry GreEn`mArine, didn't come up when I searched for posts related to spectator mode or I didn't see it.

But anyway, maybe if we ask about it once in a while, somebody will make it happen someday. ;)

Most of the things I described are things that are already there in the game in some way I think, but used in other modes, so maybe it would be easier to those bits and modify them than making it from scratch.
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Postby divVerent » Mon Oct 15, 2007 4:43 pm

The arena mode can't be compared to that... anyway, one of the 1on1 players should code the features the 1on1 players want. Patches will be looked at and are likely to be committed, if they don't break general gameplay.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Re: Spectator mode

Postby Nil » Mon Oct 15, 2007 7:33 pm

ai wrote:It has bugged me now for a long time that when you spectate there's stupid text right in front of you and you can't see well at all.
You can disable the center print with "scr_centertime 0".
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Postby nifrek » Thu Oct 25, 2007 1:04 am

Yes, I'm planning on asking about it once a week.

So I trying to think of simple way of doing this.

How about a command called "match", unrelated to game mode (could be used for duels, teamplay, ctf, but useless for others) when people press f4 (ready) the match command is set to "1" and map resets (items and players), there is a countdown and spectators cannot join anymore. Then map ends, people vote for next map and when new map loads the command is set back to "0" (loop to infinity). If something goes wrong during match (a player disconnects, or whatever), people can vote timelimit -1 and command is back to "0" on next map. And also, people are not forced to use the "match" thing, they can still play as usual unless everyone decide to start a real "match".

That way we could play pickup games, that is, get people on a server, decide who should be on what team and stuff. If number of players in uneven, someone "sits" and can observe while eating some popcorn then take someone's spot next game. It works for other games, I don't see why it wouldn't for Nexuiz. I'm sure it would be very easy to get some 2on2s going all night, switching teams and players.
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