New maps for the Ladder ! suggestions!

Talk aboute the Nexuiz CTF ladder

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Postby Diomedes » Tue Nov 06, 2007 3:36 pm

MMTygrys wrote:Hourglass is good at CTF it looks big but it isnt... I sugest to place Facind Worlds... Ow sry its there already xD... Maybe Spyglass its worth a try I like it... Castle is good too.


We have tested lavaflag which is quite similar to hourglass. We have tried castle too. Both maps were not accpeted.
Spyglass seems to be too small for 3on3.
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Postby Chubby » Wed Mar 19, 2008 8:06 pm

I love this maps:
capture city
towers
zion
darkbases

the first two maps are very popular.
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Postby GreEn`mArine » Wed Mar 19, 2008 8:30 pm

these are FFA maps made for the masses. They are quantity > quality maps. None of them is actually suitable for the ladder (IMHO) - sorry :D
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[kojn] she took it the dirty way
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Postby esteel » Wed Mar 19, 2008 9:30 pm

I have to aggree with Green, capturecity and towers are spamy, unprotectable fragfest maps but not good ctf maps. they are however very often played in public matches.. In my eyes Mikectf2, runningmanctf and cbctf4 are blueprints for good ctf maps:

- There is ROOM, so you can move around easily
- But there are enough obstacles to make attacking and defending interesting
- Those maps offer several but well defined routes
- There are dedicated flag rooms/bases that have enough (good) weapons, health and armor
- There are also armor/health near attack routes that need to be taken care of as to not get too strong attackers
- There is a quad damage you have to fight for
- There are important items/weapons outside the base

I think those are the points that make good maps for ladder matches were you have organized teams. Publich matches are something different as they hardly are organized though i still have hope that my CTF guide ( http://forums.alientrap.local/viewtopic.php?t=849 ) will help in the long run..

But i must confess i'm not sure about Zion and Darkbases as i have not played them enough to know them by name :)
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Postby Mirio » Wed Mar 19, 2008 11:17 pm

zion is too easy to defend ..
and mike & cbctf4 r cool but too big for3on3 i think ^^

i suggest
- accident
- swamp
(- gasolinepowered)
(- evilspacectf)

()= maybe ^^

and reservoir is really a good map imo.. :)
ginseng
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Postby esteel » Thu Mar 20, 2008 1:11 am

Uhm yeah they are big but i did not want to add mapsuggestions just explain R-Bot what I think makes a great ctf map and what most of his suggesting lack :)
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Postby GreEn`mArine » Thu Mar 20, 2008 8:47 am

Again, I do not have any objections if you guys test the maps for playability (like reservoire-nex, accident or swamp (I don't know that one yet, tho) and send demos of this or even invite me to join the game (if I have time) so that I and other ladder admins can judge it.
IRC quote:
[kojn] I've been coming a bit more recently
[kojn] she took it the dirty way
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Postby Mirio » Thu Mar 20, 2008 2:39 pm

ginseng
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Postby w1ndm1ll » Fri Aug 01, 2008 5:48 pm

evilspacectf
gforce3
Hal_palindrome
moonstone

All would be good 3v3 maps Imo. Moonstone would require really good teamwork to pull off a 3v3 though.

Imo spyglass might be good for a 2v2 scrim or something. Imo, 3v3 is really overkill. The map is just too small, and most of the areas underneath the flag area other than cry and quad damage are essentially irrelevant as timing is a key factor when playing a map like spyglass.

Also, people forget to mention this one, but battlevalentine would be perfect for 3v3 (imo).
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Postby Mirio » Mon Aug 11, 2008 11:53 am

hal_palindrome is good but it lags! .. yeah we need more maps *pushs this thread*
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