Preliminary release of the Nexuiz color palette chooser tool

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Postby GreEn`mArine » Thu Jun 05, 2008 5:38 pm

Fine, I'll put the sources here soon, I didn't know that you guys actually wanted sources for that little tool :D
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Postby GreEn`mArine » Thu Jun 05, 2008 9:13 pm

Here are the sources!

I'm sorry that the indentation is a real mess, I created this with Netbeans which apparently doesn't really care about clean source code.

Definetely my last NetBeans project anyway, since I started this only because of Netbeans Matisse (GUI Builder) which is pure crap, and recreated the project then as a pure java project, writing the GUI myself.
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[kojn] she took it the dirty way
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Postby [-z-] » Fri Jun 20, 2008 8:29 pm

GreEn`mArine wrote:Netbeans Matisse (GUI Builder) which is pure crap, and recreated the project then as a pure java project, writing the GUI myself.


Have you tried jigloo? I found it quite handy.

Nice application by the way! I ran it fine in ubuntu.

Perhaps you should mention people need the JRE and can run it with the command:
Code: Select all
java -jar NexuizColorPaletteChooser.jar
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Postby SGT » Thu Jul 31, 2008 12:15 am

Is there a way to change dm/lms games so that you can see everyone with FBskin? Is there some cvar that u can turn on to turn it on from client side?
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Postby GreEn`mArine » Thu Jul 31, 2008 8:35 am

SGT wrote:Is there a way to change dm/lms games so that you can see everyone with FBskin? Is there some cvar that u can turn on to turn it on from client side?

The tool can't do that, sorry. It only supports these 4 important colors as shown in the screenshot in the first post. And about the cvar clientside: there is a way to tell the game engine to use a different colorpalette file than the default one (requires r_restart to work). This means that you could create several diffrent colorpalettes (either with the tool or with the hex editor, if you know what you're doing) and while you play you can tell the engine to use a particular colormap-palette file.

It's r_colormap_palette
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[kojn] she took it the dirty way
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Postby Lee_Stricklin » Sun Aug 17, 2008 8:57 am

morfar wrote:tested, works for me (save the file to nexuiz/data/gfx/). I'm made all the skins one color I like (is that allowed?). :)


Nexuiz has neon skins from the start (especially in team games) so I don't see how this would not be allowed. I personally don't tweak my game like this, but I don't care if anyone else does. The only tweaks I think anyone worries about are hooks (tells you player locations), aimbots, wallhacks, and other cheats of that sort that are plaguing all three of the boring Counter-Strike (Urban Terror and Tactical Ops KILLS them) games.
I have left this website with the rest of the GPL Nexuiz community. You can find us at Xonotic.org
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Postby nifrek » Mon Jun 08, 2009 3:18 pm

[EDIT] Oops, it's still available on ladder rules page, nevermind. [/EDIT]

I never had the chance to try this tool, unfortunately link is dead. Any chance you can put it back for download?

I was thinking, fb orange and fb pink would be more visible for team games than red/blue, wanted to try it out :(
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Postby GreEn`mArine » Mon Jun 08, 2009 6:26 pm

Thanks for the hint, I reuploaded it.
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