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Postby Urmel » Thu Sep 03, 2009 7:53 pm

Hmyeah. This thread however is about why we have enough players to play against you but still nobody does. Maybe the sign up system doesn't work anymore :)
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Postby k0jak » Sat Sep 05, 2009 2:11 pm

Ah well they didn't want to lose there points..which has already been mentioned here :(
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Postby SinSniper » Fri Sep 11, 2009 2:40 pm

i am admin of 2 ladders, if anyone is willing to help me out on the creation of a global and complete ranking/skill system and classifie the players mail me at:
nexuiz.italia.staff@gmail.com

or irc #nexuizitalia

or again www.nexuiz.it
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Postby lda17h » Mon Sep 14, 2009 10:13 am

k0jak wrote:Ah well they didn't want to lose there points..which has already been mentioned here :(


Ah about losing points in the ladder.. Here's maybe an idea on how to do the scoring.. Don't just throw away old results after X months.. That's non-continous :) Rather use an exponential decay on each players score.. Like once a day, or once an hour, do the following update step:

new_score = old_score - gamma * old_score

Where gamma is a factor between 0 and 1. I would suggest something close to 0, e.g. 0.01 (That depends on the rate of decay wanted). But how to get the score off zero in the first place? Well, update the score from this rule after each game:

Winning Player:

new_score = old_score + 1

Losing Player:

No change

So, if you don't play your score rots, if you play and lose, your score rots.. If you play and win, your score goes up.. So to stay on top you have to constantly play matches and win them..

I guess there could be variations of this scheme, but how's this for a start?
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