(CTF) OpposingCastles8

Community reviews of maps (both official and user-made).

Moderators: Nexuiz Moderators, Moderators

This Map Is:

Good - Don't change anything!
0
No votes
Medium
4
19%
Bad
10
48%
Automatically Bad due to Author of map
7
33%
 
Total votes : 21

Postby [-z-] » Mon Oct 20, 2008 6:20 pm

Your maps are intimidating. I'd love to add in my thoughts but I fear I'm not versed well enough in the art of mapping (yet). I'd prefer to explain ideas to a more experienced mapper such as yourself for optimal quality. Your maps run fantastic on my machine. Weighing it at literally 50-100 times larger than my latest release, it's amazing how you can keep the fps down.

If you were to aquire some "Strahlemann style" to your maps, it'd be like a Nexuiz disney land. His shapes are interesting, flowing and architectural pleasent. He presents gains and loses through items, jumpads, evelators, teleports, changes in velocity (areas to gain or lose great amounts of speed) and jumps requiring specific amounts of force.

Finding the medium between all these dimensions is what I find the fun, ongoing challenge in video games. He thinks about where a player will try and rocket jump or laser and creates ways to block or enhance these situations.

The flow in your map seems almost accidental with your tight restriction on items and length pathways, I feel like it's up to the player to create ways to gain speed with the laser and (hopefully) a 45 somewhere. I understand your mapping style and I think it's well developed in it's respective field but I feel like they are more like campaign maps. They can actually be classified as more a 'campaign co-op, in my honest opinion.

Anyway... I'd love to talk / work with you about these ideas and possibly convince you to give the "Nexuiz style" another shot. I can explain and perhaps draw up some ideas but again, I'm afraid my mapping skills are still lacking to have a real affect.
[-z-]
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Postby Chubby » Fri Oct 24, 2008 9:45 pm

your maps are all mona lisa's, but not good. I agree with -z- about strahlemann. He makes the best DM maps.

I do believe that you put a lot of work in your maps. But maybe ctf isn't really the right gametype for you. Try DM, or race. I personally think that we haven't enough decent 1v1 maps. New 1v1/DM maps added in nexuiz 2.5 would be great.
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Postby [-z-] » Fri Oct 24, 2008 11:30 pm

I can definitely see mikeeusa making some good race maps.
[-z-]
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Postby Chubby » Sat Oct 25, 2008 5:50 pm

Hmmmm, Race gametype and Race maps added in 2.5 would be great. I love playing race, but my bro is downloading a lot, so I usually have a ping of 1600+. Would be nice if I can play them offline too.
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Postby tundramagi » Wed Apr 01, 2009 3:32 am

tundramagi
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Postby hazmat643 » Sun Aug 23, 2009 9:21 am

I'm sorry no f*****g dead ends that's really not fun





NO fun for me specifically
:x
Strength is irrelevant
Resistance is futile

(\/)
(-_-)
(")(")
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Postby Mr. Bougo » Sun Aug 23, 2009 11:41 am

Um, uuuuh?

Now that was constructive :p
Meh.
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