EVAD Project (Assault, DM, and KH map)

Community reviews of maps (both official and user-made).

Moderators: Nexuiz Moderators, Moderators

Rating

Great- everything!
1
20%
Good layout, bad item placement
0
No votes
Bad layout, Good item placement
0
No votes
Bad layout, Bad item placement
1
20%
Terrible in every way.
3
60%
 
Total votes : 5

Postby tundramagi » Thu Jan 29, 2009 11:12 pm

Did anyone try to play through the map? Was anyone successful in beating it?

FruitieX wrote:Lol at the last screenshot: -2147483648 fps :)

Those lasers make the map perform really bad...


-2147483648 fps is a lie (bug in the FPS counter).

What part of "requires _LATEST_ SVN to work properly" do you not understand?
Please tell me what part of that you don't understand, which words in that sentance are confusing for you. Please, I will change the words to something more concrete.

You see latest svn allows one to turn off they dynamic lights at the end of the lasers on a per-laser basis. I have done that in the map.

The fact that you do not use latest SVN is not my problem. I get adequet framerates even on intel computer.

Also what happened to my poll? I had options for nexuiz users to express their feeling that I should be in jail or dead and Nexuiz users were clicking on those options because they desire me to be in jail or dead. Why have those options been removed? Does it make nexuiz users look like they agree with the murder or imprisonment of "right wing anti women's rights" dissident thought and thus that makes nexuiz users look bad?

If they wish to look alligned with the communists who killed millions for not being "enlightend" enough let them: the majority of the developed world will agree with them.

Now the nexuiz users must only click "terrible in all ways". So now people who hate the map and people who simply hate me (and people like me) are grouped together. It doesn't have the gradation it once had... it's not as useful of a poll.

The map seems to perform very well (FPS wise)!

You have latest SVN, as the first post requested :) . Thank you for downloading SVN; it has many improvements over older releases.

For those that don't have latest SVN the following will be missing: rotating doors.
The following will be there when it shouldn't: costly dynamic lights at end of every laser, especially in the grid room... this will kill performance.


YaaaaaaaaY for posting same screeshots three times


Do you have a problem with that? Is your problem only with that? What is your problem, let's get everything out in the open (Like CNN does) and have a group discussion. We can discuss what you dislike about the screenshots, what you dislike perhaps about the level design, what you dislike about assault (if anything), what you dislike about the textures used, what you dislike about the lighting, and then we can get into other things that you might dislike. Perhapse your complaint is merely a proxy for a deeper complaint about something else: please air it out and share with us.


What's the point in creating maps that cannot be played? まったく。


Have you tried playing it (with latest SVN)?
I gaurentee you that RedDragon could beat it in 6 min.

If it were part of a full length game campaign it would be in the middle of the game: it's difficulty isn't great enough to be at the unplayable end of the game.

One day I would like to make an incredibly difficult map though.



Thank you for your comments, I enjoyed reading and responding to them, please continue.
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Postby ai » Fri Jan 30, 2009 12:25 am

I would bet that the reason the polls have been deleted is that it would fit more with the rules of polls for maps. Apparently you haven't looked at it: http://forums.alientrap.local/viewtopic.php?t=3063

And yes, it is a problem when a person spams the same screenshots all over the forums, as you might or might not have figured it out, it's SPAM. Advertising is good, but don't overdo it.
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Postby FruitieX » Fri Jan 30, 2009 7:34 pm

I just updated to the latest SVN version, and still get around 7 fps when the lasers are activated :(

oh well
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Postby TVR [Public Terminal] » Sun Feb 01, 2009 11:15 pm

EVAD[e] Project, map objectives are self-explanatory.
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Postby tundramagi » Wed Mar 04, 2009 5:22 pm

This map will run best on svn or 2.5 (beta etc) as that way all the features will be supported.

Has anyone else tried this map? In what game mode? What did you think? Should more areas be added? What was it like playing the maps? What did you think about the 3 challenges?

This satellite is by the same manufacturer as the "technograph" relay stations which are dotted throughout the universe.

Evad 15 is out. Fixes laser avoidance bugs and addes 2 small areas. https://cat2.optus.nu/nexuizserv/evadproject15.pk3
http://cat2.optus.nu:81/nexuizserv/evadproject15.pk3

*admin-edit* AGAIN had to combine three posts.. learn to use the edit button or your trible posts will just be DELETED in the future!!!
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