Deck16][ (UT port)

Community reviews of maps (both official and user-made).

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What do you think of this map?

I like how its design matches the original map
3
60%
I like the items and weapons used to represent each item in UT
0
No votes
I like how the map keeps the same gameplay and movement as the original version
0
No votes
I don't like how its design matches the original map
1
20%
I don't like the items and weapons used to represent each item in UT
0
No votes
I don't like it that the map doesn't keep the same gameplay and movement as the original version
0
No votes
I don't know the UT version but the map looks good overall, or I like it from another reason then the ones listed above
1
20%
I don't know the UT version but the map looks bad overall, or I dislike it from another reason then the ones listed above
0
No votes
 
Total votes : 5

Postby tundramagi » Fri Jul 03, 2009 9:40 pm

Thank you so much for making this.

Lee: I agree, Radikus was awsome. I love that map. I like it so much that I made a wood celing texture similar to the one in radikus which I use in all my medeval maps.

Maps of mine which are somewhat influenced by radikus itself are: Craze and tundramagi.

Ariza was cool too. (The water texture was great there (it was like green, brown, and blue... could someone make a water texture like that for nex?)

Idea about this map: Maybe look in the eX texture dir to see if some of those would fit more (thinking of the big metal texture in first screenshot, could be wrong about that though, trying out now :) (maybe that wall just needs more greebles, detail stuff, etc).

Thank you again for making this!
tundramagi
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