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MirceaKitsune wrote:There would be many questions to ask, and few come to mind right now. I do however have two questions I'd like to ask you Kedhrin.
Firstly, is there absolutely no way you may reconsider about the name and change it a little bit? I don't mean an entierly new name, but anything in it. Nexiuz, or Nexuiz Something...?
Second, I was curious if Illfonic would agree to something like this (mainly the homepage / logo part) if the devs of this project and other players would decide on it too (quoting from another topic):MirceaKitsune wrote:In case we won't convince Illfonic to change their minds and the new game's name will remain Nexuiz. Maybe we can go the other way around, and rather than trying to separate the two games, make them a whole. The new Nexuiz is supposed to be for XBox / Playstation only, right? So if Illfonic promises (not only with words!) that their game will never be released for PC, then theirs can officially be the Nexuiz version for consoles while ours the Nexuiz version for PC, therefore keeping a single Nexuiz and drawing a clear line between the two. Of course this wouldn't fix anything... just thinking what the best thing to do at this moment would be.
Of course the differences would need to remain clear (that there are different teams working on each project and one is commercial while the other is not). If Illfonic are not the people we thought they are, they can turn nexuiz.com into an introduction page containing just two large logos. One would be called "Nexuiz for XBox / PS3 (or console) by Illfonic" and the other "Nexuiz for PC (GPL or other optional details here) by Alientrap", each leading to its page. That way the confusion would be cleared for BOTH projects, and BOTH would benefit from this. Anyone accessing nexuiz.com would find exactly what they're looking for, and Nexuiz would be kept whole under reasonable and clear conditions.
Komier wrote: I'm wondering if the physics are the same. I would really like to see some bunnyhopping, mid-air turning in a console, team-based game for a change.
Kedhrin wrote: I simply cannot talk about what is going on there but I can assure you, like i stated before, it is not our intention to bury GPL Nexuiz. We like what you guys have accomplished, and don't want to destroy it.
cortez wrote:Kedhrin wrote: I simply cannot talk about what is going on there but I can assure you, like i stated before, it is not our intention to bury GPL Nexuiz. We like what you guys have accomplished, and don't want to destroy it.
but thats what you are doing at the moment!
like starting to talk about GPL Nexuiz, you dont want to change your name, but we shall change our or what?
and why do always says to every question to nexuiz on the pc ask alientrap, you said you want to support them, then work together in such questions!
cortez wrote:Komier wrote: I'm wondering if the physics are the same. I would really like to see some bunnyhopping, mid-air turning in a console, team-based game for a change.
would be nearly impossible
You are incorrect, I play with a game pad occasionally and I can do strafing just as well with a clever button layout.cortez wrote:Komier wrote: I'm wondering if the physics are the same. I would really like to see some bunnyhopping, mid-air turning in a console, team-based game for a change.
would be nearly impossible
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