by tZork » Sat Jul 28, 2007 5:07 pm
Yeh indeed, tho its a bit easier to make the seams somewhat natural/discreet this way (modeld terrain) then with brushwork. Also seem to get lightmap splotching sometimes with this kindsa mesh, no idea why or how to solve it

HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it?
<Samua>Lies, that only applies to other people.