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k0jak wrote:It does look too UT'ey, can't you increase the details in some places? at the moment it reminds me way too much of CTF-November in UT excet it doesn't have a big submarine in the way
k0jak wrote:It does look too UT'ey, can't you increase the details in some places? at the moment it reminds me way too much of CTF-November in UT excet it doesn't have a big submarine in the way
maps/gforce2.bsp: could not load texture for missing shader "textures/morph_gfrc_text/redliquid"
maps/gforce2.bsp: could not load texture for missing shader "textures/morph_gfrc_text/blueliquid"
maps/gforce2.bsp: could not load texture for missing shader "textures/NULL"
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