[MAP] Ground Force 5

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Postby esteel » Fri May 09, 2008 8:14 pm

Is there a version of this map available WITHOUT the turret progs.dat? Server admins will hate that pk3 if it replaces normal nexuiz files and throws you back into Nexuiz 2.3 time (code wise..) if you want to ship such a file either do so separately OR give it an other name so server admins can CHOOSE to use it by putting 'sv_progs NAME.dat' into their server config!
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Postby cortez » Mon May 26, 2008 5:46 pm

Image
Image

some gforce updates


oh and i will fix the turrets thing
Aneurysm 4 the win !!!!! :D
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Postby cortez » Fri May 30, 2008 6:12 pm

version 4

i added some new areas (or rooms)

http://files.filefront.com/gforce4pk3/; ... einfo.html


before you can play with turrets you have to type

exec turrets.cfg and set g_turrets 1
Aneurysm 4 the win !!!!! :D
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Postby divVerent » Sat May 31, 2008 7:28 am

Does it still come with a custom progs.dat that breaks dedicated servers running a more current build, or have you fixed that?
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby Dokujisan » Sat May 31, 2008 7:29 am

EDIT: heh, you posted right before me, div.

Yes, there is a progs.dat included in this version.
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Postby cortez » Sat May 31, 2008 8:18 am

divVerent wrote:Does it still come with a custom progs.dat that breaks dedicated servers running a more current build, or have you fixed that?


yes but this the progs dat works fine with 2.4.2
Aneurysm 4 the win !!!!! :D
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Postby Spaceman » Sat May 31, 2008 3:05 pm

cortez wrote:
divVerent wrote:Does it still come with a custom progs.dat that breaks dedicated servers running a more current build, or have you fixed that?


yes but this the progs dat works fine with 2.4.2


I'm running 2.4.2 and your progs.dat screws up the announcer voices.

Also your name in gforce4.mapinfo has some odd characters, they are not rendered by the menu create/map selection screen or in game.

Your version
Code: Select all
title gforce4
description version 4
author ^1c^2orte^1z
_diameter 6797.103516

_spawnpoints 36

has weapons

type ctf 300 20

type tdm 50 20 2
type lms 9 20
type kh 1000 20 3

exec turrets.cfg
set g_turrets 1

An improved verion
Code: Select all
title Gforce4

description A big ground complex

author cortez

_diameter 6797.103516
_spawnpoints 36

has weapons

type ctf 300 20
type tdm 50 20 2
type lms 9 20
type kh 1000 20 3
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Postby cortez » Sat May 31, 2008 5:39 pm

hmm strange this shouldnt happen

but the progs are necessary for playing with turrets
Aneurysm 4 the win !!!!! :D
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Postby Dokujisan » Sat May 31, 2008 7:02 pm

Cortez, if the progs.dat is needed, then you should rename the dat file to turrets_progs.dat and then, as esteel said....

give it an other name so server admins can CHOOSE to use it by putting 'sv_progs NAME.dat' into their server config!


Currently, I have to place your map in a separate Nexuiz folder so it doesn't conflict with the tourney mod or teaching mod. If you renamed the progs.dat in your map, then I could use the sv_progs setting to select that dat file only for that server instance.
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Postby cortez » Sat May 31, 2008 7:34 pm

Dokujisan wrote:Cortez, if the progs.dat is needed, then you should rename the dat file to turrets_progs.dat and then, as esteel said....


that doesnt work.
Aneurysm 4 the win !!!!! :D
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