In this image the big teleporter is visible (i used the shader clear_ripple3 included in nexuiz)
and i have changed a bit the texture.
Is also visible some hole (like in red circle) in walls: maybe is only a problem of mine graphic card or the problem is in the map?
v1r2 preview
Dokujisan:
i have plaied today online a game and i had not problem to stack health and armor.
This helped me much (also with a ping over 300 wasnt easy frag me with over 300 health and armor

)
Well i have reduced this stuff for v1r2.
Mirio:
ok, the big teleporter is not death

but i want make it visible
i can make also a version of the map without it giving a name like ctf_grudging_mg_noblock.
[-z-]:
well, i think to do something about shapes and structures for a v2r1 version in future
Thanks a lot for give me your opinions really this help me in mapping