divVerent wrote:As stated, vitamea_laserfun would be the best name
But, as the map stays compatible if you just change a texture and recompile the bsp - keep the BSP name, only change the pk3 name to add a r2 ("release 2").
And yes, if you rename the textures like that, it's fine. Did you do the same with the red doors, BTW?
Just want to let you know that r2 is up now (see separate thread).