[Map] Eye of the Duck

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[Map] Eye of the Duck

Postby Sepelio » Thu Jun 26, 2008 5:29 pm

Yep thats right I'm just spitting these things out now. However, I did infact spend time on this one so you cant shout at me... as much.

I've lined my textures up properly and this one has lighting, some of which does infact look quite cool as you shall see in the screenies. Theres even a trap and teleports!

Dont know how well it will play since I just sort of made it up as I went along but what the hey. People are always looking for new CTF maps so.... enjoy.

http://www.mediafire.com/?d9nt0rvwmzg

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Possibly not the worst mapper in the world.

A blog of random pish:
http://xeno.planetnexuiz.com/blog/?author=5
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Eye of the duck

Postby Chubby » Sat Jun 28, 2008 8:44 am

I tried this map yesterday. Pretty cool.
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Postby Dokujisan » Sat Jun 28, 2008 5:41 pm

This map seemed really simplistic at first, but after moving through it, I saw a lot of elements that I liked. I think it could become an interesting map to play on. I would need to try it with a full server to really know.
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Postby halogene » Mon Jul 07, 2008 1:30 pm

This must be the triangular themed map you were announcing earlier. Seems to me you should have some more transcendental experiences involving tents and lots of alcohol. ;o) Good job!

I really liked playing this map. I felt it lets you escape from chasers quite easily, as you have lots of opportunities to get out of sight and move unpredictably. It could have some more third dimension elements, though. Maybe some tunnels?
<Community>: Why was the name "Nexuiz" licensed to IllFonic in a way that allows IllFonic to use the name without any suffix or subtitle for a commercial console game?
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Postby JSS05O » Tue Jul 08, 2008 5:53 am

This map was really fun for me.It seemed kinda simple though. :o
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Postby Sepelio » Tue Jul 08, 2008 4:54 pm

The map is fairly simplistic but theres not a great deal you can do with triangles :P

I had contemplated putting in two floors and maybe inreasing the maps height, adding ramparts and such.

The main problem is that if you are playing with few players it becomes very difficult to find flag carriers or people immediately decide they dont like the map and leave because it can be disorientating.
Possibly not the worst mapper in the world.

A blog of random pish:
http://xeno.planetnexuiz.com/blog/?author=5
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