[MAP] VictoryV v1r2

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[MAP] VictoryV v1r2

Postby Sepelio » Tue Aug 05, 2008 3:12 pm

Woo. Second revision. Fixed the issue where players could get under the jump pads causing them to get stuck.

Also retextured a little, it looks nicer now imo.

Added some teleports, an idea which various people suggested. Should -hopefully- make flag running when the map is really busy a little easier. With just a few people there wont be much difference I expect.

Adjusted the wall height ever so slightly so when you go high you dont see the box the map is contained in. Heh.

Image

And the file which if I've done it right WILL work. Stupid Mediafire.

http://www.mediafire.com/?5lmsbtjh5lq
Possibly not the worst mapper in the world.

A blog of random pish:
http://xeno.planetnexuiz.com/blog/?author=5
Sepelio
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