
There are a few major features in the map:
Tubes: There are 5 of these in the map. A reimagining of the Quake wind tunnel concept, this time based on jumppads and using the same power source and making the same noise. You can think of them as like a guided jumpad, being able to take you round corners to a set destination. As they are clear tubes, other players see the passengers whizz pass, sometimes in excess of 500 km/h!
Chutes: There are 5 of these in the map, 2 short broad concrete ones that serve as a way of depositing players into one of the main rooms and 3 narrow grating ones for getting to the lowest level from most of the higher levels.
Video screen: A video screen showing recorded gameplay or whatever. Only a test segment for the moment. This is described here:
http://forums.alientrap.local/viewtopic.php?t=3715
The current status of the map is that the structure is largely how I want it. There are a number of things still to do:
Complete item placement
Hint brushes
Caulk hidden faces
Final video screen content
Bot waypoints
Support other gametypes
Preview JPEG image
This beta is not good enough for online play as there is not enough fair item placement so I would recommend not putting it on public servers ATM.
tubes01beta.pk3 (2.1 MB)
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