[Map] The Breathium

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Postby [-z-] » Thu Nov 20, 2008 1:31 pm

I don't really agree with the nex swap / the boards up to it but everything else looks great.

Also, future reference. It's suggested you use the naming convention: mapname_v#r#

Where v = version and r = revision. i.e. my_cool_map_v1r4
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Postby Scrama » Fri Nov 21, 2008 1:51 am

CPMA can use alternate weapon/item layout. Can Nexuiz do something like it or we need to rebuild map to swap one weapon and two items?
It's suggested you use the naming convention: mapname_v#r#

Ok.
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Postby Strahlemann » Fri Nov 21, 2008 4:52 pm

if you just want to quickly change some weapons or the item placement on a map, start it up in nexuiz, open the console and type "sv_saveentfile". This will store a file called mymap.ent in your Nexuiz/data/maps folder.
This file holds all the entity-informations of your map.
Now you can edit it using a text-editor of your choice, so you don't need to recompile your whole map.
But i suggest that you also do the changes in radiant, so if you have to recompile the map again for another version of it or whatever, you don't have to edit the ent file again.
bleach->aneurysm->straledm5->dieselpower->space-fun->o-fun->runningman->runningman1on1->aggressor(conversion)->soylent->bloodprison->bluesky->ruiner->reslimed->strength
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Postby FruitieX » Tue Apr 14, 2009 4:35 pm

Is there any chance to have this released under the GPL_v2 license? :)
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Postby Scrama » Wed Apr 15, 2009 2:24 am

FruitieX wrote:Is there any chance to have this released under the GPL_v2 license? :)
Another words: you need a source?
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Postby FruitieX » Wed Apr 15, 2009 1:09 pm

Well, this is one of the best candidates (IMO) for the 1on1 pack that we are working on.
http://forums.alientrap.local/viewtopic.ph ... highlight=
I myself think that it should be included in a future release of Nexuiz because of it's very good details and gameplay.

As the pack is going to be released under the GPL v2 license and additionally, we wish to make a couple of small tweaks to the map, it needs to be GPL'd if we want it included. I think there was a couple of non-free textures in the map, but I'm quite sure we could easily replace those with something free. (as in speech)
www.burningwell.org for example is a good source of completely free to use textures.
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Postby Scrama » Wed Apr 15, 2009 3:06 pm

Here: http://scrama.3dn.ru/tmp/rebreathium.zip

Only one texture was grabbed from Pitoes pak - pak of free-for-non-commercial-use textures.
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Postby FruitieX » Wed Apr 15, 2009 3:27 pm

So the .map is gpl? :P
Edit: Could you also say which texture was from the for non-commercial use pack?
Edit2: is it brick2.jpg? :p

Thanks.
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Postby Scrama » Thu Apr 16, 2009 1:14 am

The .map is gpl, yeh =)
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taking my hat off

Postby fabz0r » Sat Apr 18, 2009 2:07 am

well done this is possibly the most impressive map i have seen for nexuiz!
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