[Map] Snow Crash beta

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Postby Alien » Wed Dec 03, 2008 11:51 am

You can't turn off fog while playing online.
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Postby torus » Wed Dec 03, 2008 12:45 pm

Alien wrote:You can't turn off fog while playing online.


Yes you can. Fog is clientside, just like other effects. If there is distance culling though, it will look strange (that you can not turn off).
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Postby Alien » Wed Dec 03, 2008 3:04 pm

No, server auto resets fog.
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Postby torus » Wed Dec 03, 2008 9:04 pm

Is that new? Because I was playing Silvercity just yesterday, and the server most definitely did NOT reset fog.
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Postby Alien » Wed Dec 03, 2008 11:12 pm

It should (at least on svn). Maybe smth was changed.
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Postby [-z-] » Thu Dec 04, 2008 12:03 am

Maybe next time, you should cite your argument before saying such a definite one liner so we don't waste threads over dilly dally.
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Postby Alien » Thu Dec 04, 2008 6:42 am

Oh, mr.Stalker here again. Didn't know what to do on Wednesday evening, did you? Had to spam here? Thanks for your wisdom.


Allow FORCING fog by the server (sv_foginterval 5 makes it re-stuffcmd the fog every 5 seconds to each playing client)


http://svn.icculus.org/nexuiz/trunk/dat ... iew=markup

As I said, server can autoreset fog, so do not rely that you'll be able to remove it in client.
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Postby [-z-] » Thu Dec 04, 2008 2:34 pm

Alien wrote:As I said, server can autoreset fog, so do not rely that you'll be able to remove it in client.

I didn't see you say anything but a definite "it does this" without citing a source (as usual) but whatever.

Does sv_foginterval set to 0 mean the server doesn't force it?
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Postby Alien » Thu Dec 04, 2008 3:33 pm

It's probably made cvar that it could not be changed, wasn't it?
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Postby [-z-] » Thu Dec 04, 2008 3:45 pm

Alien wrote:It's probably made cvar that it could not be changed, wasn't it?

That just doesn't make sense.

In the original code you posted, the first line says:
Allow FORCING fog by the server (sv_foginterval 5 makes it re-stuffcmd the fog every 5 seconds to each playing client)

and the default nexuiz setting for this cvar is 0. That means, this cvar is changeable. 0 either infinitely re-stuffcmd the fog or doesn't do it at all. I'm guessing the later is more probable.

Can we stop derailing this thread now?
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