torus wrote:Also, I think the tree foliage should NEVER be sprites, it looks really bad that it faces you.
I
completely disagree. I think the trees look awesome and they don't seem to lag me. Hell the entire map runs well from my experience.
Aside from that, I would say you should add something that tells the player which direction he is headed- away or to his base, in those tunnels. It's hard to tell sometimes where you are going.
Yes, some arrow type of design on the walls or something would be cool.
Aside from those things, I'd have to play it to get a better feeling for it.
Uh what? You're commenting on the trees from screenshots?