[MAP]Greatwall Overloaded ctf/ons

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Postby SC0RP » Sun Dec 14, 2008 8:27 pm

Rad Ished wrote:Cortez, i got out of your map and wandered around underneath it, anybody picked this bug yet?
There's holes, holes i tell you.

edit: drat you scorp, yeh that one.... :/

Otherwise a very nice map cortez very nice indeed feels very nexuizy.

I do miss the jump pads tho :"""""(



lol too slow, im an explorer dont you know¡!¡!
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Postby cortez » Wed Dec 31, 2008 4:55 pm

Sepelio wrote: I miss jump pads too.

there are jumppads just to

Sepelio wrote:A few people were complaining about the machinegun turrets as well. The turrets really hinder movement and unless your working in a team with people there its not so easy to get past them [which isnt a complaint to boot, just an observation on the pubs].

ctf is a team mod so, its a kind of teamplay forcement :D


V2:
http://files.filefront.com/greatwall+ov ... einfo.html
Aneurysm 4 the win !!!!! :D
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Postby tZork » Thu Jan 01, 2009 1:17 am

tnx for picking this one up cortez, i spent a good bit of time on it. I think you have done great so far. since i haven't played it in a live game yet its hard to tell how it works, but im certainly looking forward to trying =)
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
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Postby cortez » Sat Feb 14, 2009 7:46 pm

Aneurysm 4 the win !!!!! :D
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Postby terencehill » Sun Feb 22, 2009 5:37 pm

I got these errors today.
Not 100% sure whether the second error is of the map or of the svn.

Code: Select all
"maxplayers" set to "13"
^1maps/greatwall_overloaded.bsp:^7 could not load texture ^3"textures/greatwall-overloaded/e8tinylight-950"            <--- FIRST ERROR
Server using port 26000
Server listening on address local:1
Server listening on address 0.0.0.0:26000
Loading csprogs.dat
server detected csqc progs file "csprogs.dat" with size 402380 and crc 22240
Compressing csprogs.dat
Deflated: 73.1428%
Initializing ClientSide information entities
======OBJECT ERROR======            <--- SECOND ERROR STARTS

server EDICT 392:
modelindex        24.0000
absmin         ' 5767.0000 -1393.0000   263.0000'
absmax         ' 5881.0000 -1375.0000   377.0000'
solid              1.0000
classname      trigger_teleport
mins           ' 5768.0000 -1392.0000   264.0000'
maxs           ' 5880.0000 -1376.0000   376.0000'
size           '  112.0000    16.0000   112.0000'
target         target_blue_base1
lodmodelindex0    24.0000
loddistance1    1000.0000
loddistance2    2000.0000
server OBJECT ERROR in objerror:
Teleporter with nonexistant target
Tip: read above for entity information

Trying to connect...
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