Overall, it's decent. Some parts are cramped, and the killer-pillar in the middle is really annoying, but I think it'll be playable. There is at least 1 obvious bug (the curved patches on the back walls of the 'church' area (flag room) don't actually meet the wall).
I WOULD like to say, however, that I'm kind of astonished at how pretty the rt-lights are in this map. You combined them with the stained-glass windows, and I didn't know before this that RT lights are colored when they cast light through alpha-textures. I'll have to make use of that in my work at some point
