[Map] KilloutBase

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[Map] KilloutBase

Postby killit » Sun Jan 04, 2009 10:58 pm

You can find the file here: map-KilloutBase.pk3

A screenshot is available here: screenshot

This map supports every gametype excepted Onslaught and race.
The level have target locations for the "team gamers", and is intented for teamplay games.
You can play dm on it too but ... i have done it for ctf. I'm not a ctf player, but most of gamers plays this gametype.

Hope you enjoy it.
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Postby torus » Sun Jan 04, 2009 11:48 pm

I do!

It's a very solid map- visually unassuming, but well laid out and spacious enough for movement. It's quite huge, so it will be interesting to see how it plays in a public game- but I had fun running around in it on my own.

Is this your first map?
Image
torus
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Postby killit » Mon Jan 05, 2009 1:53 am

For Nexuiz, got another map, but it's just a reconversion of one of my q3maps, but i like it.
You can find it here Taw
That's a dm level and one of my first mapping experiences, so please be indulgent. With my english too, that's not my native language. All the other maps are for q3. I mean the carpack and the katapack in the same directory. They were made from 2001-2002 or 2001-2002. Never really achieved.
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Postby Grasshopper » Mon Jan 05, 2009 7:50 am

i like the window like structures that allows light to shine in . forgot to tell you that over at NN
Master ? Do you call me Grasshopper because I am cunning and stealthy?
NO ! Because you are Ugree , Rike insect !
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Postby mand1nga » Mon Jan 12, 2009 12:49 am

Awesome map :D It runs smoothly even with low-end gpu's. I will put it on my server and see what happens ;)
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Postby Dokujisan » Sun Apr 12, 2009 10:20 pm

Just got around to trying this map.

3 quads and 2 shields are a bit much, imo.
Otherwise, it's a good map. Very spacious. Decent weapons balancing.
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