zenobia ctf map

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zenobia ctf map

Postby fabz0r » Sun Jan 11, 2009 5:14 am

This was originally going to be callef fabzctf_v3r3, but I was told that those filenames are hard to remember and confusing, so i just gave this one an easy to remember name, Zenobia. Yes, aparrently thats easy to remember.

It's a complete retexture and relight, and was compiled to be played on nexuiz 2.5 (svn) because it uses lightmaps. It will still work on nexuiz 2.4.x, but won't look as pretty.

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downloadhttp://www.fabianrosten.com/zenobia.pk3 6.4 megabytes
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Postby Sepelio » Sun Jan 11, 2009 4:29 pm

It looks fairly nice over all. Got a few issues such as this in the screenshot below. May just be due to the lightmaps you mentioned but I dont know.
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Also I found the flag rooms very dark, and the fact the very innocent looking ground with the rocks damages you isnt so great as there is no apparent indication of it. Some areas in the map, above the stairway etc. should really be player clipped as well since you can stand ontop of the walls/roof and see into the base..

Other than that, nice work.
Possibly not the worst mapper in the world.

A blog of random pish:
http://xeno.planetnexuiz.com/blog/?author=5
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