This time I tried to build a nice little DM map.

As always, any helpful or positive feedback is much appreciated.
To do list
The things I will further work on:
- Some more details (newspapers on the floors, for example)
- More and dirtier textures
- Bump and gloss maps
- Shaders and/or turrets (steam for example, but only if I can keep the performance stable)
- Experimenting with external lightmaps and trying to create more distinct shadows
- Optimised hints/vis
- Secret room


Download
UPDATE: Get the latest version here
Licensing
This is mainly adressed at the people who are in charge.
I intend this map project to be completely and without any doubt GPL.
For the textures, I only use one "external" source of raw photographs, namely the
The Blender texture disc
http://www.tellim.com/texture_cd/
Quote: "The Blender Foundation has now decided to open up this content entirely
as public domain. We wish you a lot of fun with the collection!"
I consider this source genuine and trustworthy, but would like to know your opinion.