
The only change made in v2r1 is the addition of a corridor that loops around the map, connecting all the spawns. Don't know how much this will effect the gameplay, but at least it won't be so easy for the FCs to hide there.
http://gethome.no/clund/nexuiz/Figure8Revisited_Final.pk3

This map was designed for Ons and CTF, but can be used for other game types as well. It might be a bit hard on older graphics cards though.
http://gethome.no/clund/nexuiz/RockyHills_v1r1.pk3