[v0r1] A Tribute to Nexuiz (atribute)

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[v0r1] A Tribute to Nexuiz (atribute)

Postby giuseppe » Sun Mar 01, 2009 3:38 pm

A tribute to nexuiz ( atribute ) the name of map.
This is a beta version developed under 2.4.2 engine. 9 feb i started the work.
To celebrate Nexuiz 2.5 (beta) the map is my little tribute to Nexuiz history.

Textures from nexuiz and some from open arena.
For some textures i added bump and gloss.
The map works for dm, tdm, dom, kh, arena, rune.
Has 36 player spawnpoints, 20 rune spawnpoints, 7 dom control points.
No bot waypoints support yet.
No hagar and no crylink.

Some shots

Image --- Image --- Image


Image --- Image --- Image


Image --- Image --- Image

atribute_v0r0.pk3
atribute_v0r1.pk3
Last edited by giuseppe on Sat Aug 08, 2009 6:47 pm, edited 7 times in total.
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Postby RoKenn » Sun Mar 01, 2009 6:26 pm

Are those flower-patterns on the ground supposed to be jump pads?

The one on the roof actually works for me as one, but the others don't do anything, which is a bit irritating.

Really good map, and the statues are really nice. :)

PS: I didn't find the mortar so far, but there must be one, because the bots found it...
[Tue Aug 5 2008] [00:15:01] <Ronan`> RoKenn, you're an evil person :P
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is info_null entity the problem?

Postby giuseppe » Sun Mar 01, 2009 7:10 pm

The one on the roof is a launch pad.
The others are jump pads and on 2.4.2 engine works fine.
For the launch pad i used a target_push entity.
For the jump pads i used info_null entity as generic target entity.
I have a idea.
Maybe u use the 2.5beta engine?
Maybe in the 2.5beta engine something is changed about info_null entity using that to make jump pads? (why change the entity definition?)
If the problem is that sorry but i have a very slow connection
and i dont donwload the 2.5 beta, is better for me wait for the ufficial relase.
This is my problem.
If target_push work fine i can use that also for the jump pads,
but also my others maps now dont works in 2.5beta :/ ?

The mortar is under the stairs.

I will adjust the map as soon as possible.

Thank u Rokenn.
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Postby divVerent » Sun Mar 01, 2009 7:25 pm

info_null was buggy in 2.4.2, and mismatched usage in Q1/Q3A and its documentation, for example. It is ONLY for map compiler entities, and gets removed by game code (which is why it doesn't work as jumppad target).

target_push does work, but it's not documented anywhere. Where did you get that name from? Anyway, the correct one to use is target_position. You can also use info_notnull.

The difference is: info_null gets removed by game code (and therefore wastes no memory when using it, e.g., as a spot light target), info_notnull just does nothing, but stays there (so you can target it by other entities).
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Re: is info_null entity the problem?

Postby RoKenn » Sun Mar 01, 2009 7:34 pm

giuseppe wrote:but also my others maps now dont works in 2.5beta :/ ?


At least ctf_gruding_mg_v2r1 works, as do all other maps. :)

Only Edurnium also seems affected (see that thread).

BTW: what is the difference between a jump pad and a launch pad? :oops:
[Tue Aug 5 2008] [00:15:01] <Ronan`> RoKenn, you're an evil person :P
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Postby giuseppe » Sun Mar 01, 2009 8:08 pm

yes grudging work because uses target_position.

the launch pad give a speed in a direction,
the jump pad move the player to a position

ok now its clear, target_position is the rigth one
i will fix.

-----------------------------------------

[Mar 02, 2009]

I have fixed with this entity-patch.
download the patch and put in data folder with the map
I hope now jump pads works :)
Last edited by giuseppe on Wed Aug 12, 2009 6:20 pm, edited 4 times in total.
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Postby Chubby » Mon Mar 02, 2009 4:39 pm

it's a big secret giuseppe, but there is an "edit" button
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Postby giuseppe » Mon Mar 02, 2009 5:13 pm

Chubby wrote:it's a big secret giuseppe, but there is an "edit" button


?

is a bug of my map?
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Postby esteel » Mon Mar 02, 2009 5:21 pm

No, a friendly hint to use the edit button to just CHANGE your last message instead of doing a new post.. generally thats liked better in forums..

done that for you now :-)

Back to topic please..
Last edited by esteel on Mon Mar 02, 2009 5:24 pm, edited 2 times in total.
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Postby Chubby » Mon Mar 02, 2009 5:22 pm

no, you got 3 posts in a row
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