Nexrun1-Remix

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Nexrun1-Remix

Postby Icarus » Mon Mar 09, 2009 11:22 pm

this is a remix of nexrun1. its no weapon map and its pretty hard so brace yourselves.

http://sites.google.com/site/dibnexuiz/ ... edirects=0

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i do realize one of the rooms is dark. if its too much of a problem i can increase the lighting there, but i kind of like it. also the teleport texture is missing. i need to fix that.
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Postby Darcshadow7 » Tue Mar 10, 2009 3:58 am

And i thought it was impossible to make the first jump in the original, that looks even harder. :shock:
http://www.odf-online.org/ Home to Flight Back, D321GO!, and other Descent related projects, all open source!
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Postby k0jak » Tue Mar 10, 2009 10:53 pm

Keep over-shooting the 3rd platform i think after the first checkpoint Dib, getting too much speed and overshooting it, which means i might end up overshooting the next one's also.

Can you extend some of the platforms for me so i can test again or contact me on IRC :)
:]

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kojn translates into horse.

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Postby Icarus » Tue Mar 10, 2009 10:58 pm

Really?? overshooting the third one? weird. everyone else and i had trouble getting to the third platform. maybe you should slow down :P
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Postby nifrek » Wed Mar 11, 2009 12:04 am

I overshoot some platforms around the 5th/6th ones sometimes but it's easy to adjust, overall this is my favorite race map as of now. The jumppad part is a bit odd because it's little unpredictable but with a bit of practice it gets easy to not hit middle wall or overshoot the platform. It's a great medium-skilled map.

kojn, you're probably too fast because you practice a lot on defrag maps, somebody will need to make more advanced/nowep maps for people like you and red_dragon.
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