[MAP] ctf_Toxic

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[MAP] ctf_Toxic

Postby MaStEr » Sat Apr 04, 2009 2:56 pm

Hi

it is just Toxic for CTF.
No special things or effects.
A friend had this idea and he made one ctf Toxic too, but only for private playing, so i decided to make an own map.

I connected two Toxic's with each other.
This map is playable for DM and CTF.

Image

Download: http://www.mediafire.com/download.php?hqd0myzkydn
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Postby ai » Sat Apr 04, 2009 3:03 pm

Interesting. Morfar said he would create a CTF for toxic but he's so damn slow and unmotivated. This is good news. I'll try it later.

EDIT: Heh, just tried it rather quickly. It's nice as a base for further improvements. Some areas of redesign and such. Do you plan on doing that or is your work 'finished'? :P
If you don't plan on doing that could you release the .map for Radiant in case someone else wanted to give it a shot?

Cheers.
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Postby MaStEr » Sat Apr 04, 2009 4:11 pm

ill upload the .map later...
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Postby [-z-] » Sat Apr 04, 2009 4:14 pm

Check the comments I made on Nexuiz Ninjaz, this map shouldn't be distributed yet, it doesn't even include a .mapinfo :-\ come on man, 2.5; it's a whole new ball game.
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Postby Shoe » Sat Apr 04, 2009 5:43 pm

I thought .mapinfo files were deprecated?
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Postby divVerent » Sat Apr 04, 2009 8:34 pm

Make red side use lava, and blue side use Blue Amusing Goo.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby MaStEr » Sat Apr 04, 2009 8:57 pm

thats a coll idea div, but its too much work.
I dont think i can finish the map with mapinfo and radar...
maayybbee in the holidays next week...
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Postby [-z-] » Sat Apr 04, 2009 9:05 pm

Shoe wrote:I thought .mapinfo files were deprecated?

no.. mapcfg was... mapinfo is the new improved mapcfg.

mapinfo is autogenerated for you, you just need to edit it with your info. Optionally you can copy one from another well packaged map and edit it.

radar is generated too (with a command), you just need to convert the image file
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Postby tundramagi » Sun Apr 05, 2009 2:49 am

You should always release the .map file when you edit a GPLd map. Say if I were to request the .map file now, and you chose to ignore that, you'd be in violation of the GPL.

The .map IS the map. We need that to edit it and finish it up for you.
Last edited by tundramagi on Sun Apr 05, 2009 2:54 am, edited 1 time in total.
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Postby tundramagi » Sun Apr 05, 2009 2:50 am

MaStEr wrote:thats a coll idea div, but its too much work.
I dont think i can finish the map with mapinfo and radar...
maayybbee in the holidays next week...


It involves clicking about 6 brushes each. Pressing "T". Going to the appropriate shader. Clicking on that shader. Pressing save. Pressing compile. Rezipping.

Though, it might change the look of the map too much?
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