[CTF] Egyptronex (remixing an old favorite with some egypt)

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Postby Fisume! » Tue Apr 28, 2009 5:44 pm

I like the original more :)
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Postby [-z-] » Tue Apr 28, 2009 6:28 pm

Fisume! wrote:I like the original more :)


liar :-P
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Postby C.Brutail » Tue Apr 28, 2009 8:49 pm

Thx for the thx, but as you can read from face readme, it's not me who's done those models :)

Anyway, nice remake!
"One should strive to achieve; not sit in bitter regret."
WE ARE NEXUIZ.
Image
Image
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Postby Morphed » Sat May 02, 2009 11:51 am

Image
my comments :)
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Postby tundramagi » Sat May 02, 2009 7:27 pm

Morph: where is that from?
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Postby Morphed » Sat May 02, 2009 7:35 pm

that's my idea for base entrance and since picture says more than a thousand words..
its simple untextured render with global illumination
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Postby ai » Sat May 02, 2009 10:53 pm

tundramagi wrote:Morph: where is that from?
Morphed wrote:its simple untextured render with global illumination

I knew that ;)
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Postby [-z-] » Sun May 03, 2009 1:43 am

Image
I've been letting it grow, here's a sneak peak of new additions beginning.
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Postby MRB 255 » Sun May 03, 2009 7:16 am

Something I just thought of.. that 'nex' bunker has always bugged me; you can't jump over it, and there's nothing (visible) to indicate the fact that you can't. Perhaps you could take a look at this?
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Postby tundramagi » Sun May 03, 2009 7:25 am

Morphed wrote:that's my idea for base entrance and since picture says more than a thousand words..
its simple untextured render with global illumination


Looks good, you should add it.
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