[Map] Treasure Island Version 2

Moderators: Nexuiz Moderators, Moderators

[Map] Treasure Island Version 2

Postby sev » Mon May 04, 2009 8:06 pm

Very special thanks go to Tenshihan, who contributed all the great ambient sounds.
Also thanks DivVerent for NetRadiant, SavageX for ImgToMap, and Tenshihan and -z- for the pre-release feedback.

Treasure Island Version 2

Everything new, yet still the same...
Now completely licensed under the GPL v2 (or any later version).

Have fun :mrgreen:

ImageImageImage
ImageImageImage

http://rapidshare.com/files/229181192/t ... and_v2.pk3 (13.7MB)

EDIT: The sourcefiles of the textures (xcf) and the original images the textures are based on:
http://rapidshare.com/files/381667079/t ... ources.pk3 (44MB)
Last edited by sev on Thu Apr 29, 2010 7:07 pm, edited 4 times in total.
sev
Alien
 
Posts: 248
Joined: Sat Mar 29, 2008 3:03 pm
Location: Switzerland

Postby [-z-] » Mon May 04, 2009 8:20 pm

Came out pretty good. I like how you changed to quarters. It's interesting what you did with the bridge between that and the arena.

The music is good, the sounds are awesome, good work as usual Tenshihan.

You fixed the water shader nicely, it came out really good.

I think the wind catchers need a particle shader with "moving wind" though.

I like the mutliple paths out of the bottom through the wind tunnels.

Good stuff.
[-z-]
Site Admin and Nexuiz Ninja
 
Posts: 1794
Joined: Mon Nov 13, 2006 12:20 am
Location: Florida

Postby C.Brutail » Mon May 04, 2009 9:06 pm

Awesome! :D

Now please, read your pm's, thank you :D
"One should strive to achieve; not sit in bitter regret."
WE ARE NEXUIZ.
Image
Image
C.Brutail
Laidback mapper
 
Posts: 2357
Joined: Tue Feb 28, 2006 7:26 pm
Location: Ironforge

Postby Rad Ished » Mon May 04, 2009 10:21 pm

Like .... yeah dude, awesome map,
I took this pic because i really liked what you did with the round overall shape and the skybox. Also very much liked the texture blending you did on the ocean floor.
nice one sev
Image
fishsticks
Rad Ished
Keyboard killer
 
Posts: 609
Joined: Wed Jun 27, 2007 8:00 am
Location: Not the Netherlands

Postby mand1nga » Tue May 05, 2009 6:17 am

Impressive work, thank you very much Sev :)
mand1nga
Alien trapper
 
Posts: 321
Joined: Mon May 12, 2008 12:19 am

Postby Fisume! » Tue May 05, 2009 1:35 pm

Another sev-like map.. awesome :)
Fisume!
Alien trapper
 
Posts: 467
Joined: Sun Jan 27, 2008 8:55 am
Location: Saarbruecken, Germany

Postby Kay » Tue May 05, 2009 5:19 pm

F :oops: CKING nice!

(this time no waiting at rapidshare)
Kay
Alien
 
Posts: 182
Joined: Sat Jun 07, 2008 4:46 pm
Location: Behind bars

Postby torus » Tue May 05, 2009 10:12 pm

I like it very, very much.

What about normal/gloss though? Only a few of the textures have these.
Image
torus
Forum addon
 
Posts: 1341
Joined: Sun Dec 24, 2006 6:59 am
Location: USA

Postby Bundy » Tue May 05, 2009 11:23 pm

Very eyecandy map. If I dont have money for the holidays, I go on this map for some hours.

Do you add twig objects in version3? :D
Bundy
Alien
 
Posts: 230
Joined: Sat Jun 23, 2007 10:47 am

Postby Agelith » Wed May 06, 2009 9:46 am

I've made some bump and gloss maps for the textures. They aren't spectacular, but the map is even more awesome with them (at least I think so).

Download link:

http://www.mediafire.com/?hftnmyjmmnx
Agelith
Member
 
Posts: 18
Joined: Fri Nov 07, 2008 3:38 pm
Location: Hungary

Next

Return to Nexuiz - Map Releases

Who is online

Users browsing this forum: No registered users and 1 guest

cron