[MAP] Capturecity 3 (now other name Capturecity Revisited)

Moderators: Nexuiz Moderators, Moderators

Postby divVerent » Fri May 22, 2009 7:16 pm

I'll look at that later, but I can already tell you that, fps wise, not much can be done. Capturecity has an open layout and many items/players, so by design, performance has to be poor. On first glance, I'd get rid of the reflection on your map (or maybe make the water refraction only, or reflection only, but not both).

As for the name - _revisited is fine, and also fits the other _revisited maps, as it's a large step from the original, detail wise.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
divVerent
Site admin and keyboard killer
 
Posts: 3809
Joined: Thu Mar 02, 2006 4:46 pm
Location: BRLOGENSHFEGLE

Postby alpha » Fri May 22, 2009 7:53 pm

How about just get rid of water?
quit for good
alpha
Alien trapper
 
Posts: 492
Joined: Tue Jun 17, 2008 7:18 pm

Postby Sven » Fri May 22, 2009 8:04 pm

feel free to delete the water because water without reclection is not really "beautiful" (dont find other word xD)
so i understand it right: water+reflection=fps killer (or clients turn off reflection or can i put cmd in the mapinfo for this)
and thanks that you try :D
Sven
Alien trapper
 
Posts: 315
Joined: Sun Jun 01, 2008 8:38 am
Location: Berlin; Germany

Previous

Return to Nexuiz - Map Releases

Who is online

Users browsing this forum: No registered users and 1 guest

cron