I'll look at that later, but I can already tell you that, fps wise, not much can be done. Capturecity has an open layout and many items/players, so by design, performance has to be poor. On first glance, I'd get rid of the reflection on your map (or maybe make the water refraction only, or reflection only, but not both).
As for the name - _revisited is fine, and also fits the other _revisited maps, as it's a large step from the original, detail wise.