[Map] Mandatum

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Postby tundramagi » Sat May 23, 2009 10:36 pm

Rad Ished wrote:must ...not ... succumb ...to ...trollbait
if ...I ..can ..just ...reach .. my ... boot ...knife
...
Ok, on reflection and after actually playing this map, i quite like it, but one request would be a gap somewhere around the sewer area so that you can get the quad and jetpack and go kick the crap outta them turrets.
Also, what is the e wheel thingy doing down there?


The ewheel is a turret that moves... it works on other servers... but doesn't work in svn :/
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Postby C.Brutail » Sat May 23, 2009 10:58 pm

Please, I'll be away for tomorrow, and I don't think I'll wanna see a computer at all.
Don't make me disappointed.

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I've taken out the trash the last time here. Next time, the whole thread will be deleted.
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Don't troll.
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Postby tundramagi » Sat May 23, 2009 11:42 pm

Rad Ished wrote:must ...not ... succumb ...to ...trollbait
if ...I ..can ..just ...reach .. my ... boot ...knife
...
Ok, on reflection and after actually playing this map, i quite like it, but one request would be a gap somewhere around the sewer area so that you can get the quad and jetpack and go kick the crap outta them turrets.
Also, what is the e wheel thingy doing down there?


Btw what did you like about the map? I'm glad someone tried it :).

Other areas of inspriation were "The wall" a map for urban terror...
and also I wanted to make an Unreal 1 feeling map.

updated mandatum10 pk3, forgot to add a texture and shader
Last edited by tundramagi on Sat May 23, 2009 11:59 pm, edited 1 time in total.
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Postby Mirio » Sat May 23, 2009 11:44 pm

I can tell you that fps is bad without playing the map.
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Postby tundramagi » Sun May 24, 2009 12:00 am

Mirio wrote:I can tell you that fps is bad without playing the map.


How? Do you even know what computer I too the screenshot on? Oh wise and all knowing one.
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Postby ai » Sun May 24, 2009 12:21 am

What happens if you troll a troll? I think it could be a perfect measurement.

The other day I played Team Fortress 2 for the first time. I liked it, then I continued to play. Today I played a little as well.
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Postby tundramagi » Sun May 24, 2009 1:15 am

tundramagi wrote:
Mirio wrote:I can tell you that fps is bad without playing the map.


How? Do you even know what computer I took the screenshot on? Oh wise and all knowing one.
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Postby tundramagi » Sun May 24, 2009 6:33 pm

Anyone else try the map (rather than just looking at the screenies).

New screenshot:
Image
Last edited by tundramagi on Sun May 24, 2009 6:48 pm, edited 1 time in total.
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Postby Sepelio » Sun May 24, 2009 6:39 pm

Just tried it, didnt like it in the slightest. The turrets at the top are just a bad idea. Laser jump = death. That plus the poor texturing really ruins it.
Possibly not the worst mapper in the world.

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Postby tundramagi » Sun May 24, 2009 6:50 pm

Sepelio wrote:Just tried it, didnt like it in the slightest. The turrets at the top are just a bad idea. Laser jump = death. That plus the poor texturing really ruins it.


I hate most maps people make aswell: they are usually q3 rehashes/copies that I don't like in the slightest. So many maps play exactly the same.

Next map I make will have more turrets, it will anger you peeps even more. You will be incensed that I even released it.
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