[Spiderbot-Test MAP] Final Showdown: Release 2

Moderators: Nexuiz Moderators, Moderators

[Spiderbot-Test MAP] Final Showdown: Release 2

Postby Sven » Wed Jun 10, 2009 3:32 pm

ok the name is ... i know xD but it was the product of 5 minutes :P
So this is a map with many Spiderbots and Turrets.
Its a Spiderbot-Test Map with the music of SC0RP "Inner Peace" thank you... i love the song :)
And i used some of Trak's textures. :D
Download (map)
And you need to install the Spiderbots ;) (without its very difficult for the blue team :P )
Spiderbot

And here like usual the screenshots :wink: :
Image
Image
Image
Image
Image
Image[/url]
Last edited by Sven on Tue Jun 16, 2009 2:18 pm, edited 4 times in total.
Sven
Alien trapper
 
Posts: 315
Joined: Sun Jun 01, 2008 8:38 am
Location: Berlin; Germany

Postby [-z-] » Wed Jun 10, 2009 3:42 pm

pure awesome.

kudos on the collaboration btw.



edit: I get stuck in death spawn loops as the turrets repeatedly kill me :(
[-z-]
Site Admin and Nexuiz Ninja
 
Posts: 1794
Joined: Mon Nov 13, 2006 12:20 am
Location: Florida

Postby Sven » Wed Jun 10, 2009 3:59 pm

hmm it should bee played in ctf because the turrets normaly are in teams but i can make that the most turrets only span n teamgames :D
Sven
Alien trapper
 
Posts: 315
Joined: Sun Jun 01, 2008 8:38 am
Location: Berlin; Germany

Re: [Spiderbot-Test MAP] Final Showdown

Postby Darcshadow7 » Wed Jun 10, 2009 4:03 pm

Sven wrote:Image


Is that the Spider Bot?? :shock:

I might have to get SVN just for this map!!
http://www.odf-online.org/ Home to Flight Back, D321GO!, and other Descent related projects, all open source!
Darcshadow7
Alien
 
Posts: 168
Joined: Fri Feb 13, 2009 4:34 pm
Location: Peoria, Arizona

Re: [Spiderbot-Test MAP] Final Showdown

Postby Sven » Wed Jun 10, 2009 5:54 pm

Darcshadow7 wrote:
Sven wrote:Image


Is that the Spider Bot?? :shock:

I might have to get SVN just for this map!!

yes, this are the spiderbots and they are awesome. :D

...i made it onsluaght too but get error when ill start so i deleted the "ons 20" from the mapinfo ;)
Sven
Alien trapper
 
Posts: 315
Joined: Sun Jun 01, 2008 8:38 am
Location: Berlin; Germany

Postby Darcshadow7 » Wed Jun 10, 2009 10:06 pm

Great map, i just tried it out by myself. It was fun. But im sure it will be a blast with more people in it due to the spider bots. :D
http://www.odf-online.org/ Home to Flight Back, D321GO!, and other Descent related projects, all open source!
Darcshadow7
Alien
 
Posts: 168
Joined: Fri Feb 13, 2009 4:34 pm
Location: Peoria, Arizona

Postby tZork » Wed Jun 10, 2009 11:33 pm

wicked :D and a good testcase for me =)
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
tZork
tZite Admin
 
Posts: 1337
Joined: Tue Feb 28, 2006 6:16 pm
Location: Halfway to somwhere else

Postby Mizu Kitsune » Thu Jun 11, 2009 1:55 am

AWSOME!!!¡¡¡ i love it. can the ons error be fixed?
+The Dude+
[-Project 2501-]
Mizu Kitsune
Alien trapper
 
Posts: 362
Joined: Sat Apr 11, 2009 7:51 pm
Location: Maridia

Postby C.Brutail » Thu Jun 11, 2009 8:48 am

Getting, newest SVN, downloading map :)
"One should strive to achieve; not sit in bitter regret."
WE ARE NEXUIZ.
Image
Image
C.Brutail
Laidback mapper
 
Posts: 2357
Joined: Tue Feb 28, 2006 7:26 pm
Location: Ironforge

Postby SC0RP » Sat Jun 13, 2009 12:53 pm

Looks nice Sven, good job :D
http://soundcloud.com/sc0rp
http://soundcloud.com/id-conscious
http://www.myspace.com/sc0rpnex

irc: #nexuiz.sound & #Nexuiz.independent on quakenet.org
SC0RP
Advanced member
 
Posts: 96
Joined: Thu Dec 27, 2007 9:00 pm
Location: Purgatory

Next

Return to Nexuiz - Map Releases

Who is online

Users browsing this forum: No registered users and 1 guest