The Fury Castle

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The Fury Castle

Postby Lo » Sun Jun 28, 2009 3:15 pm

Download link of fury_castle(final version): http://omploader.org/vMjhvYQ/fury_castle.pk3
A contrastive map: A castle which is generally characterized by a egyptian style, however, is very contrastive too. It includes four different levels, to support vertical action, but is symmetric through the y-axes. All levels, which are mostly connected through doors, have different features: From lava with torches and desert to beamlightning. It is intended to be a 1on1/DM and TDM map.

To end up the description, here are some screenshots of the fury castle:

The main room:
Image


under the main room:
Image

the elevator:
Image
Image

the lowest level with teleporters:
Image

another room with beam-lightning:
Image
Last edited by Lo on Sat Aug 29, 2009 11:44 am, edited 5 times in total.
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Postby Ronan » Sun Jun 28, 2009 3:54 pm

Gameplay seems interesting, I hope to play it online soon, :)

P.S. You forgot to include these textures :
Code: Select all
maps/fury_castle_v1_r1.bsp: could not load texture "textures/NULL"
maps/fury_castle_v1_r1.bsp: could not load texture "textures/klzegypt/stone01c"
maps/fury_castle_v1_r1.bsp: could not load texture "textures/klzegypt/stone03c"
maps/fury_castle_v1_r1.bsp: could not load texture "textures/klzegypt/stone03d"
maps/fury_castle_v1_r1.bsp: could not load texture "textures/sfx/x_conduit"
maps/fury_castle_v1_r1.bsp: could not load texture "textures/cpm11/blocks18c"
maps/fury_castle_v1_r1.bsp: could not load texture "textures/cpm11/woodceiling1a"
maps/fury_castle_v1_r1.bsp: could not load texture "textures/egyptsoc_trim/v128-03d_r"
maps/fury_castle_v1_r1.bsp: could not load texture "textures/79drdm5_beta2_nex/jp01d"
maps/fury_castle_v1_r1.bsp: could not load texture "textures/klzegypt/block06a"
maps/fury_castle_v1_r1.bsp: could not load texture "textures/klzegypt/block01b"
maps/fury_castle_v1_r1.bsp: could not load texture "textures/straledm5_nex/3p_bigfloor"
maps/fury_castle_v1_r1.bsp: could not load texture "textures/klzegypt/jumppadsmall_g"
maps/fury_castle_v1_r1.bsp: could not load texture "textures/klzegypt/block10c"
maps/fury_castle_v1_r1.bsp: could not load texture "textures/klzegypt/v128-03b"
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Postby Lo » Sun Jun 28, 2009 3:57 pm

thx Ronan, ill fix this

EDIT: should work now. Updated download link to fury_castle_v1_r2
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Postby k0jak » Sun Jun 28, 2009 8:43 pm

I really like the look of this one, will download and go around it, looks promising with the item layouts I can see!
:]

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Postby Grasshopper » Mon Jun 29, 2009 1:49 am

the sounds really help the map . im wondering where you got them because i want some too. map is nice , good work
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Postby Lo » Mon Jun 29, 2009 8:09 pm

Grasshopper, i think i got them at http://www.pacdv.com/sounds/index.html , but im not a hundred per cent sure.
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Postby alien_I_ » Mon Jun 29, 2009 8:51 pm

Beautiful map, interesting map-layout.
Doors open only first time you go through, then you have to shoot on them to open, have someone else this issue?
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Postby C.Brutail » Mon Jun 29, 2009 9:15 pm

Very nice map!

Keep'em more coming!
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Postby Lo » Mon Jun 29, 2009 9:32 pm

alien_I_ wrote:Beautiful map, interesting map-layout.
Doors open only first time you go through, then you have to shoot on them to open, have someone else this issue?


all doors, except one, should open through shooting and through going through them (added health command and a trigger to open it). If I start the map, this works fine for me.

However, the first time I pass a door, i get an error message "sound not precached (fix your code) - precaching anyway" (or sth. like that)

Does anyone have an idea how to precache a sound?
Last edited by Lo on Tue Jun 30, 2009 1:10 pm, edited 1 time in total.
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Postby Dokujisan » Mon Jun 29, 2009 10:28 pm

I would not consider this a 1v1 map. It *might* be a TDM map, but it definitely qualifies as a fun DM map on pubs. I just put it on my pub DM server and people like it. :-)
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