ONS: OpposingCastles13, DesertCastles7, PyconicCTF6(Update)

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ONS: OpposingCastles13, DesertCastles7, PyconicCTF6(Update)

Postby tundramagi » Fri Jul 03, 2009 9:06 pm

OpposingCastles13 released DesertCastles7 released PyconicCTF6 updated.
All support ONS now.

Opposing had some patchmeshes fixed, and vaulting added to the lava room before the keep area.
Ons Support was added.

DesertCastles had 2 misaligned textures fixed, ONS support added.

Pyconic ctf had ONS support added

https://cat2.optus.nu/nexuizserv/pyconi ... ndctf6.pk3
http://cat2.optus.nu:81/nexuizserv/pyco ... ndctf6.pk3
https://cat2.optus.nu/nexuizserv/desertcastles7.pk3
http://cat2.optus.nu:81/nexuizserv/desertcastles7.pk3
https://cat2.optus.nu/nexuizserv/opposingcastles13.pk3
http://cat2.optus.nu:81/nexuizserv/oppo ... tles13.pk3

Thoughts? (On playing ONS in there)
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Postby AnArKiSt » Fri Jul 03, 2009 11:33 pm

ONS in Desertcastles sounds like fun!
My will be done.
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Postby Flying Steel » Sat Jul 04, 2009 2:47 pm

AnArKiSt wrote:ONS in Desertcastles sounds like fun!


Yeah, if the last trap before the keep is disabled or nerfed either by making it so that you have a firing angle on its operator without him being able to bring it down on you, or not have it come down on you so fast. Because otherwise I don't think there is any way to get the flag if that one trap is manned by someone competent.
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Postby tundramagi » Sat Jul 04, 2009 5:47 pm

Flying Steel wrote:
AnArKiSt wrote:ONS in Desertcastles sounds like fun!


Yeah, if the last trap before the keep is disabled or nerfed either by making it so that you have a firing angle on its operator without him being able to bring it down on you, or not have it come down on you so fast. Because otherwise I don't think there is any way to get the flag if that one trap is manned by someone competent.


There is no flag in ONS.

I'm always able to defeat the trap guy. I pertend I'm going in, he hits the button, the thing stays down for a few sec, I kill him then,

I wonder if people can get through opposing castles?
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Postby Chubby » Sat Jul 04, 2009 6:07 pm

AnArKiSt wrote:ONS in Desertcastles sounds like fun!


not with 99999999 spf
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Postby tundramagi » Sun Jul 05, 2009 7:15 pm

Chubby wrote:
AnArKiSt wrote:ONS in Desertcastles sounds like fun!


not with 99999999 spf


Desertcastles doesn't take 99999999 seconds per frame.

Atleast not on my intel gfx card.

But apparently it does for you.

That must mean you have a terrible computer: for this I am grateful as it reduces your happiness.
One then might wonder why you would have such a terrible computer, chubby, rather than spending 200 dollars on a new good computer.
Perhaps you are terribly terribly poor living on the edge of oblivion.
For this I am grateful aswell, chubby.
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Postby tundramagi » Sun Jul 05, 2009 7:18 pm

and why should I make maps that run well on your computer, chubby? I'm not your slave. I make maps I like.
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Postby Chubby » Sun Jul 05, 2009 7:21 pm

are you trying to make me feel bad? dude, ur such a fail.

and you don't have to create maps for me. All ur maps fail.
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Postby Sven » Sun Jul 05, 2009 8:52 pm

guys its a map release not a battle and not everyone have a highend pc on which all games... but sounds like fun good work and also try to make assault ;) but now i have to go sleep school ("lernzwangsanstalt") tomorrow. :D
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Postby tundramagi » Sun Jul 05, 2009 11:16 pm

Chubby wrote:are you trying to make me feel bad? dude, ur such a fail.

and you don't have to create maps for me. All ur maps fail.


None of your maps are very good. Every single one that exists is bad. How many is that? If I had no hands could I count them on my hands?

All ur maps fail.


Hmm let me find out what "ur" means so I can decypher your sentance, chubby.

7 definitions found

From The Collaborative International Dictionary of English v.0.48 [gcide]:

Ur \Ur\, Ure \Ure\, n. (Zool.)
The urus.
[1913 Webster]

From The Collaborative International Dictionary of English v.0.48 [gcide]:

Urus \U"rus\, n. [L.; of Teutonic origin. See {Aurochs}.]
(Zool.)
A very large, powerful, and savage extinct bovine animal
({Bos urus} or {Bos primigenius}) anciently abundant in
Europe. It appears to have still existed in the time of
Julius Caesar. It had very large horns, and was hardly
capable of domestication. Called also, {ur}, {ure}, and
{tur}.
[1913 Webster]

From Easton's 1897 Bible Dictionary [easton]:

Ur
light, or the moon city, a city "of the Chaldees," the
birthplace of Haran (Gen. 11:28,31), the largest city of Shinar
or northern Chaldea, and the principal commercial centre of the
country as well as the centre of political power. It stood near
the mouth of the Euphrates, on its western bank, and is
represented by the mounds (of bricks cemented by bitumen) of
el-Mugheir, i.e., "the bitumined," or "the town of bitumen," now
150 miles from the sea and some 6 miles from the Euphrates, a
little above the point where it receives the Shat el-Hie, an
affluent from the Tigris. It was formerly a maritime city, as
the waters of the Persian Gulf reached thus far inland. Ur was
the port of Babylonia, whence trade was carried on with the
dwellers on the gulf, and with the distant countries of India,
Ethiopia, and Egypt. It was abandoned about B.C. 500, but long
continued, like Erech, to be a great sacred cemetery city, as is
evident from the number of tombs found there. (See {ABRAHAM}.)

The oldest king of Ur known to us is Ur-Ba'u (servant of the
goddess Ba'u), as Hommel reads the name, or Ur-Gur, as others
read it. He lived some twenty-eight hundred years B.C., and took
part in building the famous temple of the moon-god Sin in Ur
itself. The illustration here given represents his cuneiform
inscription, written in the Sumerian language, and stamped upon
every brick of the temple in Ur. It reads: "Ur-Ba'u, king of Ur,
who built the temple of the moon-god."

"Ur was consecrated to the worship of Sin, the Babylonian
moon-god. It shared this honour, however, with another city, and
this city was Haran, or Harran. Harran was in Mesopotamia, and
took its name from the highroad which led through it from the
east to the west. The name is Babylonian, and bears witness to
its having been founded by a Babylonian king. The same witness
is still more decisively borne by the worship paid in it to the
Babylonian moon-god and by its ancient temple of Sin. Indeed,
the temple of the moon-god at Harran was perhaps even more
famous in the Assyrian and Babylonian world than the temple of
the moon-god at Ur.

"Between Ur and Harran there must, consequently, have been a
close connection in early times, the record of which has not yet
been recovered. It may be that Harran owed its foundation to a
king of Ur; at any rate the two cities were bound together by
the worship of the same deity, the closest and most enduring
bond of union that existed in the ancient world. That Terah
should have migrated from Ur to Harran, therefore, ceases to be
extraordinary. If he left Ur at all, it was the most natural
place to which to go. It was like passing from one court of a
temple into another.

"Such a remarkable coincidence between the Biblical narrative
and the evidence of archaeological research cannot be the result
of chance. The narrative must be historical; no writer of late
date, even if he were a Babylonian, could have invented a story
so exactly in accordance with what we now know to have been the
truth. For a story of the kind to have been the invention of
Palestinian tradition is equally impossible. To the unprejudiced
mind there is no escape from the conclusion that the history of
the migration of Terah from Ur to Harran is founded on fact"
(Sayce).


From Hitchcock's Bible Names Dictionary (late 1800's) [hitchcock]:

Ur, fire, light, a valley


From English - German Dictionary 1.4 [english-german]:

ur-

Ur...

From German - English Dictionary 1.4 [german-english]:

Ur...

original; primitive; ancient; ur-

From German - English Dictionary 1.4 [german-english]:

Ur...

archetypal


I have no idea what you were trying to say.
I believe that it would be impossible to make you feel bad, because since you haven't done anything nor created anything what can one attack? Nothing!
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