Unforunately i have to agree with Ronan, sorry to say but its a bad map: only 3 weapons, and nex is the usable from them on an open map like this, rocket and mortar is only good for movement but the player gets immediately nexed when trying to enter the other base that way. Also there are no ammo boxes, and its absolutely sure it wont be fun for the players to continously fall down in the middle of the map (if they miracleously manage to get there at all and not getting nexed half way)
Another open map with visibility on every single spawnpoints of the enemy, on a map that contains nex ---> it always fails. The tactical possibities are technically zero, no obstacles to hide behind, no territory control contained, one route to and from the enemy's flag.
Please, please, stop making maps like this, or cbctf1 or mentalspace

We need more ctctf6-style and size maps.