[CTF] Firefly v1r9

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[CTF] Firefly v1r9

Postby djSupport » Tue Nov 24, 2009 10:26 am

Ok my first map it is playable r6 will be about improving the overall look till then its just r5 completed, Will be looking for feedback hopefully after full ctf testing to further improve playabilty... I hope you enjoy its more functional then sexy (i've seen alot of maps like that),
FC's by design are meant to be teleported into the centre room to battle it out back to base to cap. any questions any suggestions (apart from overall looks :) ) please let me know and i'll get straight to it!

I Strongly urge you to replace all former revisons upto r3 with r7 as it fixes a bug

List of changes from r8 to r9

    Removed some platforms for easyier exit of central area!

    Added some lights to top of bases to help find your way...

    Some other small enhancements

Goals for future revisons :

    Carry on Improving overall look and textures

Download from http://www.djsupportonline.com/nexmaps/firefly_v1r9.pk3


Special Thanks :

To Oblivion for making the anti-camping signs and wood fragments! Mucho Gracias!

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Last edited by djSupport on Mon Mar 15, 2010 10:53 am, edited 15 times in total.
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Postby C.Brutail » Tue Nov 24, 2009 11:21 am

Added to DCC CTF server.
"One should strive to achieve; not sit in bitter regret."
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Postby djSupport » Tue Nov 24, 2009 11:41 am

With great thanks :)
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Postby Dokujisan » Tue Nov 24, 2009 1:13 pm

testing it on HOCTF servers

I think it's a very unique map. Looking forward to how it plays.
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Postby djSupport » Tue Nov 24, 2009 1:14 pm

any issues just lemme know :-)
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Postby Mirio » Tue Nov 24, 2009 10:09 pm

where is the nex? i'm to stupid to find it.. :?
I like the idea with the teleport at the flag and the centre battle area , but i think the bases are way too easy to defend. You just need 2 RL guys on each side and thats it. maybe you can improve that a bit. only my opinion
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Postby djSupport » Thu Nov 26, 2009 4:14 pm

Mirio wrote:where is the nex? i'm to stupid to find it.. :?
but i think the bases are way too easy to defend. You just need 2 RL guys on each side and thats it. maybe you can improve that a bit. only my opinion

my tip of the month is use the electro to fire off some nice balls to clear the base of intruders or defenders :) that was my solution :) as yet I havent played it where anyone can or has defended the base but dont worry im keeping a close eye on irc for issues if im not playing myself I will revise the map everytime an issue arises... if possible!
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Re: [CTF] Firefly v1r6

Postby djSupport » Mon Mar 01, 2010 6:55 am

Firefly v1r7 will be released later today which fixes 2 issues - You will NEVER miss the flag anymore.... and the Jekki Hiding with the flag issue has been resolved :)
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