NEW VERSION 1r2Ok so I went ahead and implemented a bunch of changes:
-Added an extra corridor from red base -> middle just to see how it turns out for balance. This means they have their own nex.
-Moved the mortar in each base so you know longer need to laser up to get it
-Moved one of the buttons in the middle of the map so its now idiot proof for what it triggers
-Changed the lift move speed. I thought they were painfully slow.
-Increased top fan rotation speed and size to make it more difficult to get the Shield (hint: use the jetpacks)
-Attempted to make a clearer 'mapshot'
-Scaled the map larger. Its now 1.5 instead of its previous 1.3. I think it feels a little too big but we shall see.
Download:http://omploader.org/vMzQ1cg/Smelter_v1r2.pk3Tell me asap if there are any packaging errors. I am very tired just now so I might have broken something
