[Map] Dark Corridors

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[Map] Dark Corridors

Postby tundramagi » Mon Jan 11, 2010 7:18 am

Done with nexuiz. Deleted. Map worthless anyway.
Last edited by tundramagi on Sun Mar 07, 2010 7:55 pm, edited 3 times in total.
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Re: [Map] Dark Corridors

Postby Rad Ished » Mon Jan 11, 2010 8:10 pm

Hehe,
Only last week I was going to start a 'Forum is less fun without Mikee' thread.
LO AND BEHOLD...
...
Looks interesting, I'll check it out when the removal folks give me my pc back.
wb :P
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Re: [Map] Dark Corridors

Postby tundramagi » Tue Jan 12, 2010 3:32 am

Thanks for taking a look.
I wish other peeps would download and try and give feedback, but that's wishing down a wishing well: won't happen with my maps: few will even download them.
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Re: [Map] Dark Corridors

Postby Yoda almighty » Tue Jan 12, 2010 9:56 pm

i started it up and thought, this is WAY too dark. however, i remembered what you said, and found a way around. and found that it is actually quite fun. (here's a hint: turn on dynamic lighting and use the battle rifle)

although you might think about making the spawn areas a little brighter, just to make it so you can get your bearings.

excellent map tundramagi. i also played your arena map, which is also very good.
Why has a developer ever needed any reason other than "it looks bloody awesome?"

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Re: [Map] Dark Corridors

Postby tundramagi » Wed Jan 13, 2010 1:50 am

Done with nexuiz. Deleted. Map worthless anyway.
Last edited by tundramagi on Sun Mar 07, 2010 8:41 pm, edited 1 time in total.
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Re: [Map] Dark Corridors

Postby Yoda almighty » Sun Jan 17, 2010 7:44 pm

the new version won't work on my computer :( i don't think it's you though. mi think my old graphics card just can't handle the higher resolution. (I've had the same problems before with other things.)
Why has a developer ever needed any reason other than "it looks bloody awesome?"

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Re: [Map] Dark Corridors

Postby tundramagi » Sun Jan 24, 2010 9:49 pm

Done with nexuiz. Deleted. Map worthless anyway.
Last edited by tundramagi on Sun Mar 07, 2010 7:58 pm, edited 1 time in total.
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Re: [Map] Dark Corridors

Postby Yoda almighty » Mon Jan 25, 2010 2:35 am

thanks for thinking of me, but i didn't delete the old version :D

also, do do i enable texture compression? is it in the nexuiz preferences?
Why has a developer ever needed any reason other than "it looks bloody awesome?"

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Re: [Map] Dark Corridors

Postby tundramagi » Mon Jan 25, 2010 7:52 am

Yoda almighty wrote:thanks for thinking of me, but i didn't delete the old version :D

also, do do i enable texture compression? is it in the nexuiz preferences?


Settings > Video > (Texture stuff) :)
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