[CTF] Reservoir r6 (=v4r2)

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[CTF] Reservoir r6 (=v4r2)

Postby Ronan » Tue Mar 16, 2010 10:51 pm

I fixed the performance issues with water reflections (now only 2 renders origins, not 5, 7 or even more...), especially needed for 2.5.2 clients, and choose appropriate visibility parameters. Some parts were retextured.
The gameplay is based on v4 and former, just few ammo items tweaks. It was easier to work from my last release, and since ai's version (5th) wasn't really successful or played on public servers, I decided to not backport his modifications.

Image Image

http://91.121.200.104:8090/files/reservoir_r6.pk3 (7.9 MB)
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Re: [CTF] Reservoir r6 (=v4r2)

Postby Yoda almighty » Wed Mar 17, 2010 2:31 am

does that mean that they have fixed the water shader now? :p

also, is the colored parts intentionally unshaded?

other then that, looking good
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Re: [CTF] Reservoir r6 (=v4r2)

Postby Ronan » Wed Mar 17, 2010 2:48 am

Yoda almighty wrote:does that mean that they have fixed the water shader now? :p

The bug is fixed in darkplaces svn, but I have no idea when nexuiz 2.5.3 will be released. So people using a vanilla engine still have to enable reflections to see water properly. In the shader I removed the refractions pass and used one single water plane so most people should get decent performance (must better than reservoir_r4 at least).

Yoda almighty wrote:also, is the colored parts intentionally unshaded?

yes the blue and red textures are actually emitting light. But indeed with hdr bloom on the screenshot it's a bit too much...
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Re: [CTF] Reservoir r6 (=v4r2)

Postby Sepelio » Wed Mar 17, 2010 4:08 pm

I've been waiting for a version of this with fixed water. The new textures are a great bonus too! :D
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Re: [CTF] Reservoir r6 (=v4r2)

Postby Ronan » Wed Mar 17, 2010 5:01 pm

The natural textures are taken from tZork's Temple of Eternal Night. :wink:
http://rm.endoftheinternet.org/~nexuiz/ ... 7/toen.pk3
Btw he released a toen-fullmedia.pk3 version but I can't find it anymore, if someone has archived this file please share, it's a great value.
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Re: [CTF] Reservoir r6 (=v4r2)

Postby Ronan » Sat Mar 20, 2010 2:40 am

I updated the pk3 to fix the missing shrubs textures with 2.5.2 clients. same name, same link.
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