werewolf model

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Postby Taiyo.uk » Mon Dec 18, 2006 2:14 pm

The legs are fine. Only the feet need attention (to give them a more canine appearance). The polycount can be reduced if needed, but it's not any higher than that of character models in modern games (doom3, etc).
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Postby ai » Mon Dec 18, 2006 3:51 pm

True, about that modern games. But the legs will need to be remodeled as I am later (or someone else if they beat me to it) make animations for the models, and all models will use the same animation thus legs bent the wrong way won't work.
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Postby Urmel » Mon Dec 18, 2006 4:01 pm

In my bavarian home dialect we call that a "Wolpertinger" for which as I experienced there is also an english expression "Jackalope" *lol*
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