by Ivan » Tue Feb 20, 2007 9:20 pm
I am not really shooting for photorealism, just moderately well done. I agree with ihsan that we need to show people that we can rival other commercial games. That will bring people over to our fold, but what will really keep them here is the gameplay.
Of course everyone has a bit of a "graphics fetish", i know I do. But we don't need to have high poly models to have a beautiful game, usually you can create the illusion by making well designed textures. That is what I am shooting for. The key to realism are the textures.
Anyways, whether or not the character fits is not really a problem because it seems like this project is just going to continue to evolve over time, right. We'll eventually redo the levels. And if that is the case than more realistic models won't feel out of place. At least that is what I'd like to see happen. Of course I would like the game remain over the top when it comes to gore, monsters, and massive weaponry.