An update:
Edit: obsolete link pulled
Changes:
- New pipe sections joining the upper flag rooms with the end of the end of the other flag hall:
This adds another way of moving through the level (though only parallel to the slope and grate section) and contains a Mortar and some health points. There are jumppads at slope end to get into the tunnel. It's done as a set of patches and isn't aligned quite right yet.
- Changed player starts. The team starts work and there are 2 by the flag, one above and one in the pipe. This should open up gameplay in an attack, stopping the defenders from just flooding the area.
- Added some decorative lights to the upper slopes.
- Screenshot
- Bot waypoints. The bots are actually rather good at it now despite a relatively small number of points (10). They've even scored all on their own within a reasonable frame of time.
This version should be worth playing now, still improvements to be made though so keep commenting.
*admin-edit* http instead of htpp
edit: oh bother