Ive been playing Nexuiz for some time now (you might have seen me on the herforst server), and I thought it would be fun to do some maps. I have some questions about mapping.
* Is it possible to create a map in blender (which i have been using for several years) and import them into the radiant? If so, how should i save them (what file format)
* Does the quake 3 engine (or whatever Nexuiz uses) support NURBS modelling?
* Is it possible to edit world physics, for example, gravity/source of gravity, and where would this be done? Also, where would settings such as grappling be enabled?
My idea is to make a series of maps for Nexuiz that are similar to Halo 2 maps, especially coagulation and turf. I have already modeled the scenery in blender, including the buildings, and it would be a shame if these were not compatible somehow.
Any help would be greatly appriciated. Sorry I sound like such a noob
